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Post by initialite on Feb 5, 2015 0:43:50 GMT -5
Is there a way to get the face textures as well?
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Post by initialite on Feb 3, 2015 14:27:12 GMT -5
Thank you! I'm glad they look nice!
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Post by initialite on Feb 3, 2015 14:26:28 GMT -5
Thank you so much!
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Post by initialite on Feb 2, 2015 14:34:04 GMT -5
Hello everyone! I am finally here with my first S4CC upload! It is a glossy textured lipstick that I made from finding and extracting Josephine Montilyet's face textures from Dragon Age: Inquisition. Check it out on my simblr here and please follow the rules! Feedback is much appreciated.
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Post by initialite on Feb 1, 2015 22:56:17 GMT -5
Ah, thank you for the prompt reply Andrew!
Anyway, I have 2 final questions (I think): so am I alright with adding no hat clip and just modifying the 3 LODs? And also, if I do add a hat clip, is there a specific way to do it not to mess up the hair?
Thank you for the help!
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Post by initialite on Feb 1, 2015 15:22:37 GMT -5
Hello folks! I'm a new member on the blog so I apologize if I ask do something wrong. So I haven't been using blender for too long, and today I decided to make a new hair mesh. Thing is, when I open the mesh in blender, and start modifying the hair mesh, it moves but there seems to be another mesh of the same hair underneath. Do I need to modify both one by one? Or can I delete one? If so, how? I will include a photo that I hope will explain my problem better. Again, if there is a simple solution to this, I am sorry for bothering, but I am a total noob at blender. A link to the photo: snag.gy/1EEx8.jpgThanks in advance!
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