fanfi
New Member
Posts: 5
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Post by fanfi on Nov 16, 2017 14:13:24 GMT -5
@voidfeather Hi! Yes i have done that step! it did save me from some bigger trouble i had before this one in any case i went back to blender to remove doubles again in case i missed any. But it says 'removed 0 vertices' which means there weren't any doubles it seems! Thank you for the suggestion, if you have any other idea of what may be causing this i'm all ears.
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fanfi
New Member
Posts: 5
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Post by fanfi on Nov 14, 2017 15:25:43 GMT -5
annabluu Hey so i tried what you suggested, i have to say i'm not 100% sure what "unnecessary vertices" means but i did what i thought it meant and this is the result it looks better but it seems it still has some problems :( if anyone could point out what i'm doing wrong i'd be very grateful.
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fanfi
New Member
Posts: 5
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Post by fanfi on Nov 8, 2017 12:28:22 GMT -5
annabluu thank you! i'll try that and post with the results asap (s4s is not working for me rn because of the update so i can't really fix the package, i think)
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fanfi
New Member
Posts: 5
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Post by fanfi on Nov 7, 2017 14:53:10 GMT -5
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fanfi
New Member
Posts: 5
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Post by fanfi on Nov 7, 2017 10:00:40 GMT -5
Hey it's my first time posting here so i hope i'm doing this correctly, i've frankenmeshed a hair and while i've been able to fix several issues it still looks a bit weird in game because the zone around the ear / back of the neck lights up? This happens too in some parts of the hair. I'm not sure if this is because i removed doubles on blender, but i'd be very grateful if anyone could guide me to why this is happening or how to fix it thank you in advance
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