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Post by fuyaya on Jan 2, 2016 8:58:07 GMT -5
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Post by fuyaya on Jan 2, 2016 8:56:17 GMT -5
Glad you like it. I have to take picture and put it on tha calandar of my website. It will be tuesday. But since you ordered it I can give you the link earlier if you want
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Post by fuyaya on Jan 1, 2016 19:09:33 GMT -5
Could you post the package in order to take a look ?
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Post by fuyaya on Jan 1, 2016 15:14:17 GMT -5
Do you have pictures as exemple Of what a bad Boy look is ?
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Post by fuyaya on Jan 1, 2016 15:12:21 GMT -5
Do you have a picture as exemple since English is'.t m'y first langage it could male things radier to understand for me
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Post by fuyaya on Jan 1, 2016 10:49:32 GMT -5
wiccandove i resolved the shoes issue whith the help founded on the forum. So I used the medium skirt and made it longer. I let it quite simple and I have this : Is that good for you ? if you have suggestion don't hesitate
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Post by fuyaya on Jan 1, 2016 10:20:55 GMT -5
Happy new year to you too I'm doing the same thing, I export the UV Map in Photoshop. I proceed the same than I do for photoshoot and modeling with sims. I create alayer with 128/128/128 it's a neutral gray. After this I use the density +/- in order to create shaddow and give the thing more volume. English isn't my language so I don't know tutorial in english. You should search in you programm tutorial who show how create shaddow
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Post by fuyaya on Dec 31, 2015 17:21:23 GMT -5
You mustn't have the last version of blender, Sims4studio need the 2.70 version. So check your version and if it's not the 2.70 install it.
If it still don't work copy the message or make a capture and post it
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Post by fuyaya on Dec 31, 2015 10:02:42 GMT -5
What is the exact message ? Do you have the 2.70 version of Blender ?
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Post by fuyaya on Dec 31, 2015 9:23:18 GMT -5
I just took a look to you blend and the part that are not showing are not mapped. I took picture for helping you So first I changed the texture so that I can see your dds on the mesh when I'm in texture in Blender I confess for small object when I do acessories I use to unwrap from view when the object is small and have a complex form or a perfect symetry. Now you can see that all your object is unwrapped. Sorry i'm on my mac so I couldn't test in sims4studio but I thinck it could resolve it. If that not the case first make the correction and we can see what is next
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Post by fuyaya on Dec 30, 2015 6:32:23 GMT -5
could you share ou fichier blender, so we could take a look ?
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Post by fuyaya on Dec 30, 2015 6:09:54 GMT -5
When i open your pose in Blender to child is still in the initial position. After the rotation according to the video and before saving have you made the I > Loc Rot manipulation ?
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Post by fuyaya on Dec 30, 2015 6:06:52 GMT -5
I figured it after I had finished my mesh O_o I have issue with some shoes I making test with other package as reference. I will try thanks laoi
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Post by fuyaya on Dec 29, 2015 9:41:22 GMT -5
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Post by fuyaya on Dec 29, 2015 9:33:46 GMT -5
Oddy could you share you file so that we can take a look ?
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