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Post by fuyaya on Dec 29, 2015 9:32:47 GMT -5
For the light I think it's a matter of specular... Have you edited the file ?
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Post by fuyaya on Dec 29, 2015 9:29:05 GMT -5
Did you select only the dress on order to make symetry ?
Have you checked the bones in order to verify that they are correctly assigned to the right and left part of the body ?
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Post by fuyaya on Dec 29, 2015 5:33:15 GMT -5
It was just one of my WIP, of course I will try to make a skirt like the one you showed Just have to figure how doing the transfer weight since there isn't long dress for child.
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Post by fuyaya on Dec 28, 2015 12:26:50 GMT -5
I started to work on long skirt but I'm just on my first test. So if nobody as something already I'm interested in working on this.
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Post by fuyaya on Dec 28, 2015 9:01:13 GMT -5
well I recently just did a small tut about child posing with child posing just small an simple and basic really I linked this to SSS This video by yunanesca should help you
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Post by fuyaya on Dec 23, 2015 12:43:19 GMT -5
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Post by fuyaya on Dec 23, 2015 11:09:51 GMT -5
The uv_1 is used on content in order to have their shape moving with the slider in order to them to take the good size for all the morph. Since you used a cap as reference there is an 2 uv
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Post by fuyaya on Dec 19, 2015 16:54:03 GMT -5
It seems to be a mater of lod. Did you replace all of them ?
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Post by fuyaya on Dec 18, 2015 10:30:26 GMT -5
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Post by fuyaya on Dec 16, 2015 8:19:44 GMT -5
Glad it helped.
i suggest you to edit the graphic file (dds) so that you havn't the texture from the cap.
Other things : - Dont' forget to select all you object and remove double, there was a lot of vertices like that. And you packages while be lighter - Use the decimate fonction in order to create the other lod
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Post by fuyaya on Dec 16, 2015 5:39:26 GMT -5
What you have to do for showing the UV Map : 1. Edit Mode in objet view 2. Select all (A) 3. In the UV Map in order to see the button you have to resize the UV Area The button is here The UV Map appear in the right zone. I assume that you will need to see the texture on you object. So this is how you change that in order to see a texture. 1. Select the material pannel 2. Select the texture you created 3. Select the texture material 4. Select an empty texture 5. Click on the select 6. Select the dds file you want, here the cap In the 3D view select the texture view (on the file recevied you are in solid view) and you can see that the texture is showing on your object
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Post by fuyaya on Dec 15, 2015 7:13:24 GMT -5
In order to see the UV Map you have to select all the vertices if you havn't enabled this button (it permit to see the UV Map even if you havn't selected anything - my favorite option-) So for being sure select all (A in the view of the mesh) and say us if the UV Map is visible
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Post by fuyaya on Dec 11, 2015 13:52:33 GMT -5
Thank you penelope , creating for children is quite addictive for me. I have two dress waiting for girls. I will search I'm curious about your CC !
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Post by fuyaya on Dec 11, 2015 11:12:26 GMT -5
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Post by fuyaya on Dec 10, 2015 5:59:23 GMT -5
A lot of new people, welcome everybody. Hope you will enjoy creating and supporting each other !
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