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Post by BTM on Jul 29, 2018 20:37:43 GMT -5
Hi everyone! Is this already solved? I'm back on trying to help and I have a few suggestions for that error. I know this problem, it's caused by the game's graphics when you're using a nvidia gpu, almost everyone has this error. You can try this tutorial that peacemaker did to solve it. The fact is that I've never seen it while in S4S. Another thing you can try to separate and rejoin the hair mesh as shown is this thread, where I got to fix a similar problem on my mesh. The last thing I can suggest is to open the blend file and look for the mesh being right done. The main line show at the temple zone, and there is where the mesh of the hair gets fused with the sim's head (where the hair and the scalp joins the head, in other words). If it's just a little bit separated it can show like that. (I didn't notice the part when you say that this one isn't edited, sorry) I can't help further than this so hope you can solve it and good luck
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Post by BTM on Jul 29, 2018 20:19:23 GMT -5
Hi! I'm not really sure what you're talking about... would you mind sharing a screenshot? Also you should know (if you don't already know) that Sims 4 Studio always show it base model whithout any changes, so if you're editing the head mesh or some other part of the body, it may see colliding and kinda fused while in S4S. Good luck solving your problem
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Post by BTM on Jul 29, 2018 20:08:39 GMT -5
Hi there inoxydable !! No need to apologize, you went just to the right place . And well, I'm also a noob (I have like 6 months of experience but it's nothing compared to the experts), but I think I'll be able to help you. Even if I'm not sure what your problem is. I know a few reasons why your mesh may not be imported. The most common are when your blender version is incompatible, or when you didn't asign right the "things" inside the blend file. You said you've seen some tutorials, were them from this forum? I suggest you to follow this and this, which will show you how to create a pair of earrings. If you're a real noob it will give you the basics. Then, for your kitsune, what you should do is to clone some accesory (like a wristband or a ring), export it's mesh and substitute the resulting blend file to fill what you want. I mean: export the mesh, delete the wristband or whatever you cloned (delete the vertex inside the group that may be named "s4studio_mesh_1", not the group itself), then copy and paste your tail into this blend file, join it so the tail gets inside this group (s4studio_mesh_1) and then make it's texture fit as you learned before. Sorry for this shitty tutorial, but here in Spain is quite late and I'm going to sleep. If you need further details and instructions just ask me, but I want you to learn by yourself. Here you have the tutorial index of this forum, where you'll find all you need to know. Anyways you can always come and ask as you did, and you can even write me a private message for a detailed tutorial. As said, I'm here if you need anything. (Ok just got the thread updated...) If it doesn't show any mesh at the blend file you export, it may be a blender error. Which version of blender and S4S do you use? Also screenshots can be really helpful for making us know the error.
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Post by BTM on Jul 29, 2018 18:58:50 GMT -5
Glad to hear (read) that . I create my content for my personal use, but I share it as other people could be looking for them, as you with the FNA ones. I know that feeling when you spend a really long time searching for CC and can't find it. Well, give a look. Left are from TS3, I created them long ago, and right the two models I were converting to TS4. They look quite better. I'll make you know as soon as I have results. Wait for it . And about the hairs, did you try them in game?
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Post by BTM on Jul 29, 2018 17:42:30 GMT -5
Hi writer21098 ! First of all, if you want to make a request that's not related with this thread, you should do so by psoting your request in a new thread, where everyone will be able to read your request. (This thread is named Hair requests but I'm not being able to retexture that and by creating a new thread you'll attract more people so that's why I'm suggesting it ) You can do so by going here and clicking at the"Create Thread" button. Also, what do you exactly want? What kind of recolour? You'll need to be more specific to make everyone know what you're looking for. Good luck
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Post by BTM on Jul 29, 2018 8:10:40 GMT -5
Well, you have a huge ammount of tutorials at this forum. To have the knowledge, first you'll need to learn. And if you have any question just ask me by PM. I'll answer as soon as I can . Also, glad you liked them and hope you enjoy. If you can, try them in-game and report if you find any error. (Fingers can show out of the gloves but that can't be solved without enlarging the gloves, and they'd look worse)
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Post by BTM on Jul 29, 2018 5:30:44 GMT -5
Hi there! I had to make them at my own version, I hope you like them . Here you can download. (I was fulfilling a Todoroki's request at the same time so there he is, trying the boxing gloves while I try his hair)
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Post by BTM on Jul 29, 2018 5:23:38 GMT -5
My meshes are allowed to be recolored too, and even edited. I don't mind what they do with them, but I create themed content to fullfil possible wishes and I'd like my site to be found so I'd be grateful if I'm named at those edits. (Also, I have few content, but I'm working on it)
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Post by BTM on Jul 29, 2018 5:10:03 GMT -5
Hi there everyone!! It's been a long time (near 3 months...) and it feels like coming back from the death. Sorry for "being dead", college has been keeping me busy. Also my english is a bit rusty so excuse me. Yesterday I got to enter the forum to answer a PM, and then I read this thread. I'm not sure I you're still looking for what yu requested, but either way here you have these 3 hairs. I did the same as I did for the Toshinori's hair for spacepanther, the fastest way, which is to get them from the files I extracted and convert them. The problem is that they come from the nintendo game and they have a really bad quality (mesh and texture) but it's better than nothing. Hope you like them. In my opinion, Todoroki's one looks quite well, but not the same for the other two. And Bakugou's one looks pretty bad, but the original one is really detailed so they couldn't get that into their game. Here you have them. They're not compatible with hats. If you want them to be so, I need you to tell me as it would take a few more time. Also I created the Todoroki's burn mark in a few seconds, it has the same bad quality as I only wanted to show you how would look the full set, but if you even want it just make me know, it's not included. Well, the good part is that soon they'll release a new game, My Hero One's Justice, with a really good quality, and I'll be there to extract the models and convert them for our sims (if i'm able to do so). By the way, Sarah , is that one in your pic the greatest, Edward Elric, right? Are you a fan of FMA? Because I do. I'm working in the Edward set and I have the Alphonse's one done. Do you want me to make you know when I upload them ? Now, ijustwannafixmymods , I can do the same for your Kaminari's jacket. I have this model from where I can get the jacket and convert it but it has the same bad quality as the hairs do. Anyways, if you want me to convert it, just tell me to do so. And for the last one, spacepanther , I owe you a hair, are you still looking for it? I've spent my free time on doing this, but the next time I can give a look for someone that could fit your request, or maybe mesh it by miself (it would be a nice training). Just waiting for orders cap'n .
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Post by BTM on Apr 15, 2018 13:14:40 GMT -5
I've just remembered. I had this error a long time ago, when I was doing a recolor. Cloning other item, like a tattoo, should solve the error. Hope this helps !
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Post by BTM on Apr 15, 2018 6:34:25 GMT -5
Hi again spacepanther ! Would you mind to share your package and your texture? For now, this will be the first step. And as I know (and may mistake) when you import your textures into S4S it makes some weird changes. Maybe is the change of the mesh from blend to geom, and not the texture, but I kew of my textures being distorted a bit by S4S, as in my actual project. Good luck!
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Post by BTM on Apr 14, 2018 17:28:29 GMT -5
Hi there KuroQ ! (Does "kuro" from your name come from japanese?) Welcome to Sims 4 Studio! Your status is calling for help and I can't leave alone someone who needs help so... Well, if you need anything just send me a private message and I'll try to help you by my own or look for help if I can't solve it. You can send me a private message by clicking on my account name and then clicking on "send message". I'll answer any kind of question, even the silliest, and I'll be patient, so don't hesitate about asking for help . Also, english is not my first language neither.
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Post by BTM on Apr 14, 2018 6:24:39 GMT -5
All-Might and Toshinori. It totally must work now. If not, it may be a problem with the mesh and I'll post it in the Creator Help. Sorry for everything...
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Post by BTM on Apr 13, 2018 19:35:20 GMT -5
Your curly hair is progressing too. It moves nicely, texture doesn't look pretty bad (I only changed it color to brown), but the fact is that I'm struggling with some transparent parts. For now I must go to sleep, here in spain it's almost 3 am and and I'm starting to feel tired. Tomorrow will be a new day, I hope I can figure out how to make that transparent, I'm still a noob jajaja.
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Post by BTM on Apr 13, 2018 18:26:02 GMT -5
All Might and Toshinori. They may be fixed now, I've entered the game and they show as different items now. Tell me if you find any error. Also I'm looking for the mmd tools for blender, I updated it and I've lost my last version of the addon.
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