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Post by annigo on May 19, 2017 17:47:38 GMT -5
I'm looking forward to it. Okay, I had wanted Strollers for the Toddlers, bunk beds and more for the playgrounds like swing, slide and sandbox. But what I have seen so far, I also like. I'll definitely buy it. It may not be everybody's taste, so it's good such topics are not packed into big EP's and you buy loads of stuff do you not want, just to get other features that you can use well , not to be missed.
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Post by annigo on May 13, 2017 16:56:44 GMT -5
Here's a few of mine too, feel free to take one from the list EIuWShf5W4RGFQ6E5AxxZGBS0s8LttUX rbs3zsRe3QM2UVOf0ckAXECj77MI6ehK nHlg01FyyMEwgrLLS3Fglhdnc7JarEvD LZ8hBDBGTAv6YJS68Ug7KOrAxJPrBcLc Thank you very much. <3 The last Code was not working for me but the third was successful. The other both I've don't test it. So for now, last both are never working.
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Post by annigo on May 13, 2017 9:32:56 GMT -5
Oh, that all sounds very good. Thank you very much orangemittens! Something like that in the way I have already thought, however, I'm not even the solution came. I think that I've got it, at least I would breed thereon so long, until everything works. It would also be nice to get a short tutorial, so it would also help other creators if they need it. With Hash Tool do you mean the hash generator in extras, is not it so? I would never have found it myself. : Oh yes, I Know that I must have all maps in 3 different heights, Thank you. :D
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Post by annigo on May 13, 2017 8:23:51 GMT -5
Hi guys, is it possible to assign different normal maps and specular maps to the different swatches? I am currently working on a wall set with a blank wall and other walls with different high-level mirrors and would like to pack them as swatches in one file so that it does not become so confusing in the game. For a blank colored wall I don't need structured maps, but with tiles (tile-depht and softy gloss). When I import a normal map or a specular map, it is automatically placed on the other swatches. Is there a special trick to change that?
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