|
Post by saykrus on Oct 14, 2017 6:32:51 GMT -5
Okay, worked out this is region mapping issues. Still struggling to work it out, if anyone is familiar with region mapping. This is basically what i'm dealing with, followed the link on the page, still struggling.
|
|
|
Post by saykrus on Oct 14, 2017 0:50:04 GMT -5
Basically, When I put boots (anything past the ankle) on the avatar in CAS, it causes the mesh to disappear, looks like this. Mesh as normalMesh messed upAny ideas what can cause this? Blend File in case it's necessary.
|
|
|
Post by saykrus on Oct 11, 2017 19:39:20 GMT -5
Thanks so much! I really appreciate all your help! I think i've almost got everything fully working! XD
|
|
|
Post by saykrus on Oct 7, 2017 0:25:17 GMT -5
Thanks so much! I swear I did the weights so many times, but this seems to have fixed the issue where everything was stretching to the ground and ceiling! I must have been doing SOMETHING wrong though :'D (I think maybe I was doing weight paints in 2.79? Not sure if that's buggy or what, but may have been my issue also, could have been the clean thing). Any Chance I can ask if you know why the mesh is now tearing? Tearing MeshAlso, If this helps, something funky happens if I try to put boots on the sim, so it seems like theres some kind of interference/overlap? BootsIt seems like it's something to do with the data transfer part, as the outfit doesn't seem to be working on sliders, but I've followed the instructions to the letter, but still doesn't seem to be working :/
|
|
|
Post by saykrus on Oct 6, 2017 4:30:08 GMT -5
Already posted link to image, Here's a link to blend file. Blend File
|
|
|
Post by saykrus on Oct 6, 2017 4:16:30 GMT -5
So I've been working on a mod, to make a wicke outfit. I've got the outfit working perfectly in S4S, but it wigs out in live. Just wondering if anyone has had this issue? link
|
|