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Post by kliekie on Oct 14, 2020 4:54:11 GMT -5
I re-checked the UV coordinates and everything seems to be just fine, I'm so confused :D
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Post by kliekie on Oct 11, 2020 2:28:43 GMT -5
Anyone got any idea?
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Post by kliekie on Oct 9, 2020 14:17:00 GMT -5
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Post by kliekie on Oct 9, 2020 13:10:36 GMT -5
Small update: I tried some other models and they all seem to be working just fine. Could it be a problem specific to this mesh? I haven't found any other meshes with cut 0 to 3 so far (Although I havent searched very hard either).
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Post by kliekie on Oct 8, 2020 15:06:41 GMT -5
It looks the same in game, the sides (cut 1) seem to be fine, just the frame and (cut 2) front panels (cut 3) are messen up in there. Just to be sure I checked an other model and that one seems to be just fine, but it has less cuts. Left = original, right is the edit.
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Post by kliekie on Oct 8, 2020 13:37:54 GMT -5
Recently I had to fix my computer and also installed a new Windows 10. I installed Sims 4 studio along with Blender 2.70 but something seems to be wrong. I edit an EA model in 3D Studio Max, import it back into Blender, give it the right cut numbers and import it back into S4S. But now the textures are messed up (img 2) (didn't touch UV coordinates in 3DSM, I checked any everything is still in place). So assuming I did something wrong I imported back the original model but now that one shows up with a messed up UV as well (img 3). What am I missing, is there a setting I forgot to edit? P.s. The mesh + texture looks fine in 3DSM and Blender, it's only showing like this in S4S. ^Original mesh before doing anything ^ My edit (The inside is different, behind the failing alpha door ) ^ Importing back the original mesh, now also messed up
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Post by kliekie on Sept 5, 2020 16:11:24 GMT -5
Seems lik it's possible to at least merge cooking and the mini fridge in 1 object with extract tuning. I tried some BakieGaming tutorials (i.e. but the tutiorial seems outdated (2015), I can't figure out which of the endless tunings I should add to my fridge. I looked at a basic stove and found titles like "Tag": "Func_Baking" and "Tag": "Func_Cooking" so assuming I should add those but leave out lines like "Tag": "Func_Oven", but I can't fine these commands in the Tuning extractor list. BakieGaming is talking about adding names like that but they just don't show up in my list so I guess they changed the names and added more details.
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Post by kliekie on Sept 5, 2020 12:13:33 GMT -5
Yeah I have seen the separate cooktops CC so I'm not that worried about that part, but indeed combining cooking and a sink on 1 tile might ruin the animations, assuming you can only assign 1 'stand here' slot per object. Coding is my biggest concern, I'm not sure if the game will understand so many actions on 1 tile.
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Post by kliekie on Sept 4, 2020 7:17:43 GMT -5
Someone on FB just posted this image in a S4 group, sad that there wasn't something like this in Tiny Living. So I was wondering, is this possible? As in: merging the code to include a working sink, stove and fridge on a single (or maybe 2) tile object?
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Post by kliekie on Aug 11, 2020 2:27:49 GMT -5
Before I'm gonna give this a shot let's see if anyone else has tried it… Does any of you know if there is living mannequin skin CC for dogs and small dogs/cats? There is a conversion for sims, but there are no 'official' cats/dogs mannequins which can be converted. It seems doable but it will cost me quite some grey hairs seeing that body meshes are not my strongest skill :D I'm not sure how I would make a head without facial expressions (just assign no weight?) and how to achieve the same overall plastic look. Just to be clear: I'm not looking for a mannequin statue, but wearing a mannequin skin/bodysuit on my cats & dogs, like this image. (Image from abidoang @ the official Sims forums)
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Post by kliekie on Mar 19, 2019 16:55:04 GMT -5
Yes! That's the one! Thank you! <3 Now I just need to find the sweet spot :D Yeah I'm still in doubt if I want it 1 or 2 tile, it's basicly 1.5 tile and 2 tiles just feels so big for such a small bar :D
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Post by kliekie on Mar 17, 2019 17:27:47 GMT -5
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Post by kliekie on Mar 11, 2019 15:48:00 GMT -5
The table has tons of deco slots, but they don't work with the laptop. Computers and laptops seem to have their own slot which I cant figure out. If I more around all the slots the position of the laptop seems to move too, but it's not 0,0,0 centered on the slot position, it seems to have an offset on a dining slot or something.
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Post by kliekie on Mar 7, 2019 18:33:56 GMT -5
*bump*
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Post by kliekie on Feb 28, 2019 16:43:59 GMT -5
1 more question: How do I change the laptop/desktop position? The seem to be fixed on X and Y at 0 and then +1 depending on the direction (they have a 1x1 tile with the device close to the border), they don't seem to be linked to the dining slots.
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