|
Post by Stephanniie on Feb 25, 2020 11:48:28 GMT -5
It worked! Thank you so much!
|
|
|
Post by Stephanniie on Feb 23, 2020 14:25:10 GMT -5
Hi guys,
I was wondering if it is possible to change the direction of the water in a shower. I roteded the faucets from my new shower 90 degrees and I was wondering if I could rotate the direction of the water too. If its possible can someone explaine me how to do that?
|
|
|
Post by Stephanniie on Jun 11, 2019 6:11:55 GMT -5
Hi there!
Where can I find the original textures from EA meshes? I want to do some recolors for furniture with the original wood textures from EA, but when I create a .package file for the recolor I only see the first texture. Is there a way to see all of the original swatches from the object?
|
|
|
Post by Stephanniie on May 8, 2019 16:04:27 GMT -5
Hi, I took a look at your package file and like I said it was the specular. I replaced them both (bump and specular) with the ones that I use. HERE
|
|
|
Post by Stephanniie on May 8, 2019 8:55:40 GMT -5
Is it, if you move the camera sort of reflecting? If so I'm almost 100 sure that it is your specular. Maybe you can share your .package file?
|
|
|
Post by Stephanniie on May 7, 2019 16:16:08 GMT -5
I think it still have something to do with your bump map and/or specular map.. You need to import a blank bump map and specular map. They can be found here. replace them with these maps and try to check ingame again.
|
|
|
Post by Stephanniie on May 7, 2019 11:54:54 GMT -5
I have the same issue with my toybox. At first a few months ago nothing was wrong with it but now I'm getting messages about my toybox crashing their game. I also don't know how to fix it.
|
|
|
Post by Stephanniie on May 7, 2019 11:32:04 GMT -5
Hi everyone,
I've created a dishwasher for underneath the counter and I gave it the same texture and colours as the counter but when I place it ingame the dishwasher looks darker than the counters. Is there any way to make this look like the same colour ingame as well?
|
|
|
Post by Stephanniie on May 7, 2019 11:23:23 GMT -5
It's the snow map. This map is to select where to snow will be placed when putting the object outside the house.
|
|
|
Post by Stephanniie on Apr 24, 2019 13:32:30 GMT -5
Yes, I was thinking the same but doors from dishwashers never go "in" the dishwasher. If it makes the same angle etc he must have been rotated the other direction.
|
|
|
Post by Stephanniie on Apr 24, 2019 3:51:45 GMT -5
So I've been working on a dishwasher lateley and I tried to clone the weight transfers from the original dishwasher but my dishwasher is still animating the wrong way. I tried to fix it a couple of times but this is my best shot. Can someone tell me what I've been doing wrong and how to fix it? This is how it looks like in the game: This is my blender file. **Click**
|
|
|
Post by Stephanniie on Apr 19, 2019 8:57:40 GMT -5
Thank you! I tried this yesterday after I saw your comment, but I still have issues with the way the dishwasher is animated. I tried a lot of things but it keeps happening. Can someone tell me what I'm doing wrong? This is how it looks like in the game: This is my blender file. **Click**
|
|
|
Post by Stephanniie on Apr 18, 2019 12:09:08 GMT -5
Hi everyone,
I'm looking for a good tutorial for animating objects. I've created a dishwasher and I want to animate it so that sims can open the door of the dishwasher instead of moving the whole object. I can't find any good tutorials about how to do that. Can someone explain me or give me a link to a good tutorial? Thanks anyway
|
|
|
Post by Stephanniie on Mar 19, 2019 14:19:53 GMT -5
It worked! Thank you so much!
|
|
|
Post by Stephanniie on Mar 19, 2019 13:44:16 GMT -5
|
|