|
Post by brujah on Aug 11, 2015 21:50:56 GMT -5
Cherries Halter Swimsuit in 12 Colors! #brujah #brujah236 #cherries #swim #swimsuit #ExclusiveToS4S
|
|
|
Post by brujah on Aug 11, 2015 20:29:01 GMT -5
Brand New Rock-a-billy Hair Mesh! 36 colors! 18 Hair colors with 2 bow colors! Includes hat cut! #brujah #brujah236 #rockabilly #hair #ExclusiveToS4S
|
|
|
Post by brujah on Aug 11, 2015 20:14:56 GMT -5
My first Sims conversion from TS3 to TS4 The Funky Glasses from Generations #brujah #brujah236 #glasses #conversion #s3 #ExclusiveToS4S
|
|
|
Post by brujah on Aug 11, 2015 19:27:40 GMT -5
#brujah #brujah236 #earrings #ExclusiveToS4S
|
|
|
Post by brujah on Aug 11, 2015 18:53:54 GMT -5
Now available for toddlers!Get the MLP T-shirt set from my tutorial #3
Adult - HERE Kids - HERE Toddlers - HERE All three (Single file) - HERE #brujah #brujah236 #mlp #tshirt #recolor #adult #kids #toddlers #ExclusiveToS4S
|
|
|
Post by brujah on Aug 8, 2015 19:07:34 GMT -5
This video is unable to be viewed. It is saying it is private.
|
|
|
Post by brujah on Jul 30, 2015 19:42:45 GMT -5
The new version works fine, thanks Great news! Glad it works for you now!
|
|
|
Post by brujah on Jul 30, 2015 15:53:13 GMT -5
I've uploaded a new version. Please re-download using the same link. If it still gives you an issue please post again.
|
|
|
Post by brujah on Jul 29, 2015 21:36:34 GMT -5
Hey, I have ran into a problem with S3 - S4 CAS Room Replacement.. It worked fine on low graphics (Low on everything there is), but when I changed my settings to high - this happened: Thanks for letting me know. I'll look into it and hopefully I can fix it tonight. EDIT: Just tested in all graphics modes and it works fine for me. I'm not sure what could be causing this. Can anyone else test this to possibly find a solution please?
|
|
|
Post by brujah on Jul 27, 2015 22:38:05 GMT -5
S3 - S4 CAS Room Replacement!
|
|
|
Post by brujah on Jul 27, 2015 19:34:18 GMT -5
Changing the sort layer is done through the warehouse on each "CAS part". There is a CAS Part for each swatch and the sort layer will need to be changed for each one so, if at all possible, change the sort layer before adding a lot of swatches. Once you've changed the sort layer on the first swatch each swatch you add after that based on the first swatch will have the sort layer you gave the first. The Warehouse sorts sections within a resource in alphabetical order. Sort layer is down toward the bottom in the right hand panel: Item | Sort Layer | necklace/rings | 17100
| untucked shirt/full body | 16000 | pants/skirts | 14000 | bikinis | 14000 | tucked in shirt | 13000 | hair | 12000 | hat/helmet | 11000 | shoes | 10700 | tight/socks | 10500 | underwear
| 10400 | facepaint | 7500 | beard | 8300 | eyebrows | 7000 | blush | 5600 | lipstick | 5500 | eye liner | 5300 | eye shadow | 5200 | eye | 4000 | tattoo | 3000 | skin detail | 2100
| mermaid tail | 1050 | earrings/glasses | 0 |
|
|
|
Post by brujah on Jul 27, 2015 18:52:46 GMT -5
neferu16 sure I'll make a tutorial but it may take some time as I have some things going on right now.
|
|
|
Post by brujah on Jul 26, 2015 23:40:11 GMT -5
Welcome back! I'm glad you got this sorted.
|
|
|
Post by brujah on Jul 26, 2015 0:39:38 GMT -5
They are looking for the unique body shape of a sim made in the game. The files you linked to are just mesh parts that can be gotten using studio.
|
|
|
Post by brujah on Jul 26, 2015 0:15:08 GMT -5
First of all, I'm new to 3D modeling so sorry if I ask a noobish question. Recently I've been wondering if it's possible to export a complete sim as a 3D model, you can access and export evey clothing, body, hair mesh and texture and stitch it together, but is it possible to extract a sims unique shape made in CAS.Like I said I'm new to working with 3D models in TS4 so I don't know if the mesh morphing is done all in-game or is already defined in said mesh. I'm hoping someone more knowledgeable here can tell me if this is even likely possible. -X- as you can see that is not what the OP is looking for. This is directly from the post you linked above which was posted in April of 2014 (way before the actual release of the full game): To answer the OP: at this point it is not possible as far as I know .
|
|