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Post by John-Sims on Sept 18, 2016 3:18:44 GMT -5
Hi! Ooooooh...well that's logical..I thought of it too at some point tbh... So it is possible to convert the main thing with all the fish animations working inabadromance ?? Cause editing the uv map takes a looot of time and I don't want all of this time to be wasted cause it wont work properly...
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Post by John-Sims on Sept 17, 2016 16:04:58 GMT -5
Thank you Bakie but I do know that...will making a new folder automaticly add a new station though? Nope, that won't work unfortunatly. Oh ok...thanks anyways!!
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Post by John-Sims on Sept 17, 2016 11:50:43 GMT -5
Yeaah...so I tried converting the wall fish aquarium from Late Night and things got pretty complicated very sooon.... Please note that I don't own any EP were we had ''proper'' aquariums..(I only own Get Together) So I only have the fish bowl...and the Aquarium has +10 groups while the bowl only 5....and...uhm..I tried merging some groups to result in 4 (and one for the shadow) but..uhm... When I added the texture it turned all black..and there's the bowl as well down there...now what? Please help if you know how. ~Thanks~
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Post by John-Sims on Sept 17, 2016 10:50:14 GMT -5
Thank you Bakie but I do know that...will making a new folder automaticly add a new station though?
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Post by John-Sims on Sept 16, 2016 14:42:26 GMT -5
So since I want to add some song to my game I'd like to add a custom radio station as well...any ideas on how's this done? Thanks! ^^
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Post by John-Sims on Sept 16, 2016 14:17:49 GMT -5
No really...as inabadromance said I was talking 'bout the previews patches... But since this has been fixed I quess I'm fine. Thank you both! <3
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Post by John-Sims on Sept 13, 2016 15:43:44 GMT -5
So EA looks as if they don't really care about cc artists... Cause after the new patch the custom lights won't work which is a huuuge shame... Do I do what I did before or now there's a new routine? I don't exactly want to make lights mostly convert some.Just sayin' Thanks!
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Post by John-Sims on Sept 13, 2016 15:36:57 GMT -5
I love the idea of this EP so much !!! But gotta say I freakin loved Late Night and I'm a bit dissapointed with City Living..no darkness no clubs but--Hey..still cool.. So the only thing in my mind atm is How to make the new world look like Bridgeport... Meaning that I will edit some more the townies or the clubs etc. so it will have a more Late Night-ish feeling ^^ Personally the one thing I don't quite like-Understand is why we have mixed breeds in it? Not to be racist I respect everyone but it just seems weird to me...Ea could tottaly make a vacation EP were this would fit better... And the one thing I absolutely love is Basketbal! Finally it's gonna be sooo cool!! And also we don't have the word "Get" featured in the title for the first time! Let me know your thoughts bellow..please respect my point of view and don't start a war
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Post by John-Sims on Sept 10, 2016 16:26:43 GMT -5
Is there a way to convert an object from TS3 and keep the actual animation/interaction? For example would someone be able to convert the Gumball machine (TS3 Store) and make it functional and not just decorative? In general what I mean is to convert an item that in TS4 does not exist yet then add the animations and make it functional?
~Thanks~
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Post by John-Sims on Sept 4, 2016 4:33:33 GMT -5
Hey, I just wanted to check up on you to see if things are sorted. I did do a little something....First of all I changed my hair's shader to simglass.... Then I found out what I was doing wrong! I edited both the main texture and the alpha but in the end only the alpha needed changes . I ended with those orange edges which as long as I know mean that I did correctly as other alpha hair have that too in their edges.. EDIT: I've tested this in my game and well...it techinicly works but as you can see it needs some adjustments..
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Post by John-Sims on Aug 26, 2016 15:34:23 GMT -5
Make sure to check in once you have tried these so that I can help you further if needed Of course I will!! Thanks again !!
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Post by John-Sims on Aug 26, 2016 15:32:52 GMT -5
I know how to...unfortunately though it's a HUUUGE pain doing so...I'll try my best though ^^ Thanks!
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Post by John-Sims on Aug 25, 2016 15:57:58 GMT -5
Thanks!! I'll check 'em out! <3
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Post by John-Sims on Aug 25, 2016 14:50:22 GMT -5
Yes I did edit the texture though...I checked the Alpha channel to be on until a reddish layer comes out then I used a paintbrush to make the edges of it like alpha...Uhm...what do you mean by saying texture paint??
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Post by John-Sims on Aug 25, 2016 9:57:29 GMT -5
So What I mean here is to basicly use the EA mesh as a base and then work on its texture to make it an Alpha hair not a Clay Hair..... So I tried doing so and while I did edit both the Alpha Channel and the texture it ended sort of an "ombre" in the edges of the hair and not Apha ends.... So my question is: Is it possible to make an existing EA hair mesh Alpha? And Could someone please explain to me why the hair ended ombre?? ~Thanks~
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