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Post by kingbasie on Dec 20, 2017 3:54:21 GMT -5
Hi! I'm not really sure i understand what your problem is since you don't mention what is it that you're working on. Please share pictures of the issue, blend and package (both) files if you want someone to take a look. The most common solution for your problem is checking that the cut numbers of the original mesh you cloned match exactly your custom mesh. Please take a look at THIS TUTORIAL. I'm creating a painting mesh and the old frame shows up. How do I upload the picture or package?
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Post by kingbasie on Dec 19, 2017 19:37:32 GMT -5
I've read through all the posts that have a similar problem to mine and ttied the solutions given. I've even started my mesh from scratch but it ends up the same way every time. I can see the old frame on my new canvas. It's especially visible on white backgrounds because it shows up blue. When in studio everything looks fine but in game I see the old mesh. I don't know what I'm doing wrong.
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