AKA8A
New Member
Posts: 6
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Post by AKA8A on Oct 12, 2018 9:24:57 GMT -5
Hello, I recently did a "frankenmesh" hair, which for my first time, actually turned out quite decent. The mesh itself turned out alright in my opinion, however there's something wrong with my textures. Here is how to looks in S4S and here is how it looks in Blender. What can I do to fix this?
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Post by thelabbrat on Oct 12, 2018 9:51:10 GMT -5
I been having the same problem as well. It look alright in the sims 3 studio; but horrible in the game.Something went wrong. I am just learning and I know you are supposed to join files and all that so it merges and you need to edit the textures together in photoshop or other similar programs.
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Post by menaceman44 on Oct 12, 2018 14:33:56 GMT -5
If you share your package somebody will be able to look at it for you. From the images you have provded it looks as though your texture may not match your mesh UV map.
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AKA8A
New Member
Posts: 6
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Post by AKA8A on Oct 12, 2018 15:21:10 GMT -5
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Post by inabadromance on Oct 12, 2018 17:53:55 GMT -5
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AKA8A
New Member
Posts: 6
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Post by AKA8A on Oct 13, 2018 5:30:38 GMT -5
Alright, thank you. I will check it out.
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