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Post by xordevoreaux on May 28, 2020 23:09:01 GMT -5
Base-game compatible. Based on the Inspirational Mouse Poster. 940 simoleans. Glare removed, made buyable. 28 swatches.
To enlarge the object in the game, hit the ] key. Shown is one of deer pictures enlarged twice.
Preview:
Enjoy!
#painting #poster #art
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Post by xordevoreaux on Jun 10, 2020 7:24:25 GMT -5
Base-game compatible high resolution Gran Plans Chess Table. Four swatches. 1000 simoleans. I applied the same high raised wood grain texture that I did to my previous post for the Princess Cordelia furniture set.
Even at double normal resolution, the portion of the normal map dedicated to the chess pieces in relation to the overall size of the texture was fairly small, so there wasn't much to be done with them, so I only added a light texture overlay to them.
Left is the original, right is the retexture:
Four swatches for different-colored marble table tops:
Enjoy!
#recolor #chess
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Post by xordevoreaux on Jun 11, 2020 8:58:05 GMT -5
Base-game compatible recolor of the small still life portrait. High-resolution 1024x1024 with custom frame. Shown above is the original size on the left, magnified once in the center, and magnified twice on the right. To increase the size of an object in game, select it and hit the ] key.
1 simolean. 20 swatches.
Preview:
Enjoy!
#portrait #art
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Post by xordevoreaux on Jun 14, 2020 15:24:20 GMT -5
Candles based on the Smoresworthy candelabra. The default object has a texture of 128 x 256, these are 512x1024. Textures made with paint.net.
The blood candles are purple when not lit. Iron, copper, silver, and wood. I darkened the base of the wicks and added a texture overlay to them.
1 Simolean. Get Together required. Eight swatches. This is a standalone object, not an override.
On the left is default candle, on the right is the retexture:
Enjoy!
#recolor #high
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Post by xordevoreaux on Jun 14, 2020 22:06:35 GMT -5
Retextured All Purpose Desk at double the resolution with custom marble inlay on the deskpad and shelf.
Base game compatible. 1 Simolean.
Default object on the left, retextured object on the right:
Now available in black:
Enjoy!
#high #recolor #desk
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Post by xordevoreaux on Jul 5, 2020 12:38:04 GMT -5
Basegame compatible. 1 Simolean. 2048x2048 texture rather than the default 512x512.
On the left is the base game object, on the right is the retexture:
Enjoy!
#retexture
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Post by xordevoreaux on Jul 8, 2020 8:31:10 GMT -5
High-resolution marble retextures of University items. 9 pieces in all. 1 Simolean each. University required.
Note: 61MB download
Enjoy!
#university
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Post by xordevoreaux on Jul 9, 2020 4:05:03 GMT -5
High-resolution retexture of the basegame Towel Storage Rack Full. 15 swatches, 1 Simolean.
On the left is a retexture, on the right is the default basegame object:
Enjoy!
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Post by xordevoreaux on Jul 18, 2020 11:24:49 GMT -5
Pictures of four Gothic houses using the base-game compatible high-resolution recolor of the Llaamacorns Team Photo table picture frame made buyable. Shown is the frame original size (left) and enlarged (right) by pressing the ] key.
On the left is the original base-game object, on the right is my high-resolution recolor.
Built in Sims4Studio. Textures built with Paint.net and LibreOffice Draw. Enjoy!
#recolor #picture
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Post by xordevoreaux on Sept 6, 2020 14:36:37 GMT -5
High-resolution 2048x2048 portraits by Sir Joshua Reynolds.
Sir Joshua Reynolds (16 July 1723 – 23 February 1792) was an English painter, specialising in portraits. He promoted the "Grand Style" in painting which depended on idealization of the imperfect. He was a founder and first president of the Royal Academy of Arts, and was knighted by George III in 1769. en.wikipedia.org/wiki/Joshua_Reynolds
These are recolors of "Portrait of Lord Bernard Escargot Shallot" using my own custom frame. Get Together required.
Titles of portraits, listed in swatch order appearance: 1777 Viscountess Diana Crosbie, née Sackville Admiral Augustus Keppel Blue Boy Charles Cornwalls Commodore Augustus Keppel Lady Elizabeth Foster Lady Elizabeth Seymore Conway Miss Elizabeth Keppel Miss Offy Palmer Mrs. Lewis Thomas Watson Mrs. Stanhope Queen Charlotte Sarah Campbell Thomas Lister (The Brown Boy)
Enjoy!
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Post by xordevoreaux on Oct 22, 2020 15:41:10 GMT -5
A re-vamped version of the Goth Family's Ophelia Villa, moved from a 30x20 lot and totally re-imagined on a 40x30 lot. Mostly furnished. I've left the top floor's rooms empty.
Note: If you don't want to use the Buyable Door of Perception that I've created for the secret passages, just replace it with any single-tile-wide door.
Updates for version 2.0:
TLDR: Lab redone, misc fixes, minor updates, new content for Werewolves, Pets, and Paranormal Stuff
Fixed: Texture on one wall span in master bedroom now matches the rest of the room Fixed the ground texture in front of the porch which was randomly spawning stair meshes
Modified: One of the upper bedrooms is now slightly wider and includes a fireplace and its bathroom widened The laboratory has been expanded and now includes a hazardous containment observation room and additional activity objects The front porch on all three stories has been lengthened and broadened Curtains have been added to some windows which previously lacked any Minor decos added to the underground graveyard The bedroom office and the floors below it have been extended outward by 1 tile
New: Miscellaneous decor, comfort, and storage objects have been supplied throughout the house A new secret passage has been added connecting the laboratory to the laundry room A passage has been added leading from the underground graveyard to a werewolf portal Napri Parlour Organ (req: Vampires) and Seance Table (req: Paranormal Stuff) has been added to the living room Back Pocket Observatory (basegame) has been positioned on the porch of the rooftop garden Wooden Pet Door added against wall opposite stairs in rooftop garden, petbowl / litter boxes added elsewhere Pet beds / scratching post added to magic room area
Some placed objects require career achievements. Replace as desired if not obtained.
Parlour:
Rooftop Greenhouse:
Secret Lab:
Underground Cemetery:
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Post by xordevoreaux on Oct 23, 2020 6:59:51 GMT -5
High-resolution texture replace/recolors of the base-game Alertz Smoke Detector. This recolor can exist side-by-side my previous smoke detector recolor. 18 swatches.
Note: As of 2020.10.25, the DST image of the package has been updated to remove the base-game ridge pattern (I wasn't seeing it with my previous graphics settings, sorry). Please re-download.
Catalog: Electronics (Alarm) Cost: 1 Simolean
Enjoy!
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Post by xordevoreaux on Oct 23, 2020 7:07:59 GMT -5
18 psychedelic and tie-dye base-game compatible shirts. 2x resolution. Not all shirts shown.
Enjoy!
#clothing
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Post by xordevoreaux on Oct 23, 2020 7:19:40 GMT -5
Created with Sims4Studio and Paint.net. My complete public collection for Sims 4 is hosted on NexusMods.
#furniture #recolor
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Post by xordevoreaux on Aug 21, 2021 16:33:39 GMT -5
Paint me weird, but I just really don't like facial hair on my sims. This is an overhaul of my previous "fewer beards" override that now includes the latest skin tone / hair changes. I don't have Seasons and some other content, so that's why this isn't called "no beards" because I can't override what I don't own.
The override not only prevents random generation of beards in the game, but makes them unavailable in CAS as well, so if you don't like that, don't download.
The main download removes 29 beard styles. If you'd rather pick and choose individual styles, can you download them here.
Beards on default/pre-built sims will still appear until you run them through CAS.
A beard may appear the first time entering CAS when creating a new character because there is no check against beard categorizations (any categorizations) when a pre-made Sim is loaded. Subsequent clicks on the "random" button or clicking the beardless face will permanently remove the beard from that Sim.
Updated 1/26/22 to eliminate:
ymFacialHair_EF90_BeardCurlyTight (base game)
ymFacialHair_EP09_BeardMedium (Eco Living)
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