Post by xordevoreaux on Jun 10, 2020 7:24:25 GMT -5
Base-game compatible high resolution Gran Plans Chess Table. Four swatches. 1000 simoleans. I applied the same high raised wood grain texture that I did to my previous post for the Princess Cordelia furniture set.
Even at double normal resolution, the portion of the normal map dedicated to the chess pieces in relation to the overall size of the texture was fairly small, so there wasn't much to be done with them, so I only added a light texture overlay to them.
Left is the original, right is the retexture:
Four swatches for different-colored marble table tops:
Post by xordevoreaux on Jun 11, 2020 8:58:05 GMT -5
Base-game compatible recolor of the small still life portrait. High-resolution 1024x1024 with custom frame. Shown above is the original size on the left, magnified once in the center, and magnified twice on the right.
To increase the size of an object in game, select it and hit the ] key.
Post by xordevoreaux on Jul 18, 2020 11:24:49 GMT -5
Pictures of four Gothic houses using the base-game compatible high-resolution recolor of the Llaamacorns Team Photo table picture frame made buyable. Shown is the frame original size (left) and enlarged (right) by pressing the ] key.
On the left is the original base-game object, on the right is my high-resolution recolor.
Built in Sims4Studio.
Textures built with Paint.net and LibreOffice Draw.
Post by xordevoreaux on Sept 6, 2020 14:36:37 GMT -5
High-resolution 2048x2048 portraits by Sir Joshua Reynolds.
Sir Joshua Reynolds (16 July 1723 – 23 February 1792) was an English painter, specialising in portraits. He promoted the "Grand Style" in painting which depended on idealization of the imperfect. He was a founder and first president of the Royal Academy of Arts, and was knighted by George III in 1769.
These are recolors of "Portrait of Lord Bernard Escargot Shallot" using my own custom frame.
Get Together required.
Titles of portraits, listed in swatch order appearance:
1777 Viscountess Diana Crosbie, née Sackville Admiral Augustus Keppel Blue Boy Charles Cornwalls Commodore Augustus Keppel Lady Elizabeth Foster Lady Elizabeth Seymore Conway Miss Elizabeth Keppel Miss Offy Palmer Mrs. Lewis Thomas Watson Mrs. Stanhope Queen Charlotte Sarah Campbell
Post by xordevoreaux on Oct 22, 2020 15:41:10 GMT -5
A re-vamped version of the Goth Family's Ophelia Villa, moved from a 30x20 lot and totally re-imagined on a 40x30 lot.
Mostly furnished. I've left the top floor's rooms empty.
Note: If you don't want to use the Buyable Door of Perception that I've created for the secret passages, just replace it with any single-tile-wide door.
Updates for version 2.0:
TLDR: Lab redone, misc fixes, minor updates, new content for Werewolves, Pets, and Paranormal Stuff
Fixed: Texture on one wall span in master bedroom now matches the rest of the room Fixed the ground texture in front of the porch which was randomly spawning stair meshes
Modified: One of the upper bedrooms is now slightly wider and includes a fireplace and its bathroom widened The laboratory has been expanded and now includes a hazardous containment observation room and additional activity objects The front porch on all three stories has been lengthened and broadened Curtains have been added to some windows which previously lacked any Minor decos added to the underground graveyard The bedroom office and the floors below it have been extended outward by 1 tile
New: Miscellaneous decor, comfort, and storage objects have been supplied throughout the house A new secret passage has been added connecting the laboratory to the laundry room A passage has been added leading from the underground graveyard to a werewolf portal Napri Parlour Organ (req: Vampires) and Seance Table (req: Paranormal Stuff) has been added to the living room Back Pocket Observatory (basegame) has been positioned on the porch of the rooftop garden Wooden Pet Door added against wall opposite stairs in rooftop garden, petbowl / litter boxes added elsewhere Pet beds / scratching post added to magic room area
Some placed objects require career achievements. Replace as desired if not obtained.
Post by xordevoreaux on Aug 21, 2021 16:33:39 GMT -5
Paint me weird, but I just really don't like facial hair on my sims. This is an overhaul of my previous "fewer beards" override that now includes the latest skin tone / hair changes. I don't have Seasons and some other content, so that's why this isn't called "no beards" because I can't override what I don't own.
The override not only prevents random generation of beards in the game, but makes them unavailable in CAS as well, so if you don't like that, don't download.
The main download removes 29 beard styles. If you'd rather pick and choose individual styles, can you download them here.
Beards on default/pre-built sims will still appear until you run them through CAS.
A beard may appear the first time entering CAS when creating a new character because there is no check against beard categorizations (any categorizations) when a pre-made Sim is loaded. Subsequent clicks on the "random" button or clicking the beardless face will permanently remove the beard from that Sim.
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