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Post by linamints on Feb 15, 2017 13:50:37 GMT -5
I wish for the ability to recolor stairs.
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Post by necrodog on Feb 15, 2017 18:28:31 GMT -5
Hello. Another suggestion. Could it be a buton to export the animation as it was with all the events intact? I know the normal export with only the art lover sound and the supress lips event are good for the pose player, but now that people start doing new animations to objects and the deadly-toddlers (dramaticgamer) I want to start doing my own too =P Please add an export intact events buton .
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Post by JustAnotherSimsFan on Feb 17, 2017 4:40:10 GMT -5
I'd like to see Sims 4 Studio have the ability to edit JAZZ files in the future
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Post by orangemittens on Feb 17, 2017 8:42:14 GMT -5
Hi heliel22, the rig that exports from Studio has the bones and they are not hidden. They are located in almost the same spot as the corresponding standard joint though so you have to double click in that area to select them. If you have a tough time that way, you can expand the joint list on the right and select them from that. Hi indiaskapie and lindz, I will add this to the list. Hi dramaticgamer, this has been added to the list. Hi littlerinialicehood0, I will add this to the list. Hi necrodog, I've added both of these to the list. Right now, if you hash the name of the clip you want and plug that into the Cruiser, you can add it to your package. Hi JustAnotherSimsFan, Sims 4 doesn't have JAZZ files, it has Animation State Machines, and Studio can edit them. Take a look at a mod like Andrew's Grandfather clock for an example. You can use the Cruiser to find them:
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Post by JustAnotherSimsFan on Feb 17, 2017 11:21:31 GMT -5
Hello OM, silly me JAZZ files are Sims 3. Thank you for pointing me in the right direction
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Post by orangemittens on Feb 18, 2017 13:52:27 GMT -5
You're welcome
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Post by lindz on Feb 23, 2017 16:03:11 GMT -5
My suggestion for S4S:
Could there be an easier way of finding stuff when you want to create a mesh? I really for me it is for the toddler toys? It is easier for all to find the toddler toys if there a way or a tag that would bring them up.
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Post by Bakie on Feb 25, 2017 11:46:01 GMT -5
Hi!
I want to ask if there could be a way to add the possibility of making animated wallpapers to base game wallpapers too. As for now the 2 extra needed images only appear in the texture section when they're already in the package file but the text lines in the texture section are empty.
They could be named "LightOverlay1"and "LightOverlay2" for example. Besides that, is it possible to add those 2 to normal basegame wallpapers too without having to use the hash generator? So just import them into the texture section. Maybe change the shader automaticly too?
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Post by kymscreations on Feb 27, 2017 5:45:20 GMT -5
Hey there. Would really be awesome if we could recolor columns and stairs in build mode. Nothing worse than a fab decorated house with "plastic wooden stairs" thanks!
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Post by Leniad on Mar 5, 2017 9:29:27 GMT -5
I would love a tilt movement feature for slots that could fill in all necessary boxes of info and all on it's own just like a regular left, right, top, bottom does. I've been trying to look for a tutorial on how to tilt.. and there's so many numbers that i'm totally confused. thank you so much for such an amazing program!. Spent the day trying to rotate multiple slots at different angles an I couldn't get it, then realized that maybe inabadromance's wish may not have come true yet. I second the suggestion of adding ability to rotate slots.
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Post by sparrows on Mar 23, 2017 11:15:43 GMT -5
A batch fix to enable CC for aliens would be great - pretty sure it's the only allow/disallow batch fix not currently in there! We've got both allow and disallow for vampires, but only disallow for aliens.
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Post by Zelrish on Mar 27, 2017 8:44:07 GMT -5
I have a suggestion, not sure if it's possible to achieve. I would really appreciate if there was a way to edit particular numbers in multiple entries. As an example, I am editing over 50 custom make up .packages to make them compatible with some custom skintones. I have to click on each CAS Part and set composition method to 0 so make up will appear on the top of custom skin. If we could select all CAS parts, search for composition method, enter number and edit it in all CAS parts without having to do it manually, that would be a great option I think. I was looking at the suggestions for this specific one before posting it myself. So, have my upvote on this ^^. A batch "fix" for composition method would be very nice.
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Post by JPCopeSIMs on Apr 24, 2017 16:05:20 GMT -5
I was wondering if its possible to add a way edit the directions to the slots , for instance if i wanted to change the direction the animated sound streams instead -y it could go towards +y in the mesh plane. Also I think it would be neat if you could export all slots from on object and be able to import them in to another object mesh. it would save time with fixing custom content when you have chose the wrong item to clone it from.
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Post by JPCopeSIMs on Apr 24, 2017 16:09:17 GMT -5
also if there could be a fix for custom stereos to meet lot requirements , even with the aforementioned request this is the far best tool for sims content creation i have ever used !!!
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Post by Bubblegum Bliss on May 20, 2017 15:25:39 GMT -5
I would like to see a one size applies all button when editing an objects properties. Instead of having to "apply to all swatches" each time you change something. Just one button at the bottom between delete and save that says "Apply everything to everything" lol
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