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Post by MizoreYukii on Sept 23, 2020 13:23:20 GMT -5
Is it possible to either: A) Allow for the Tag tuning file or package (03B33DDF!00000000!D89CB9186B79ACB7.tag.Tuning.xml) to be placed into the S4S Mods folder to overwrite what S4S is seeing so it can recognize custom tags, like what strings currently do as both custom and overrides are read by the program. B) Allow us to have a human eyes only field where we can enter the custom Tag names.
Either option is great, whatever is easiest if it can at all be implemented, just so that custom tags are much easier to add and/or recognize at a glance. Right now we see only a number and if you have a lot of tags to add it can get confusing.
Thank you for fixing the tray cheat too, now I can write my Custom Styled Looks tutorial. :D
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Post by MizoreYukii on Sept 24, 2020 14:48:04 GMT -5
Sorry for posting again so soon, but could we get an animation/clip list cheat for easier searching purposes for mods (and people who use pose player), much like the sound, VFX and icons list? I thought we had one already but then didn't see it in the list of cheats.
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Post by deestarr on Oct 23, 2020 12:11:39 GMT -5
NynaeveDesigns is looking for the ability for S4Studio to be made compatible with Windows Dark Mode . She has severe vision problems and can't see text on a white background and it doesn't seem to be syncing correctly with her custom dark mode on her computer. She has a post in sims 4 chat explaining the problem but doesn't have a high enough post count to post it here.
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Post by MizoreYukii on Oct 26, 2020 16:43:16 GMT -5
Could the Animation > Override option be updated so it includes the original events and animation, so we don't have to go through Game File Cruiser?
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Post by Catnipsims on Oct 28, 2020 4:55:00 GMT -5
Is it possible to add a feature to select swatches so you could import thumbnails and textures to multiple swatches at the same time?
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Post by orangemittens on Nov 26, 2020 13:34:13 GMT -5
Hi MizoreYukii, the cheat you asked for was added to Studio in October (Wishes 3.1.3.8, Apple Blossom 1.3.1.7), but it looks as if the new cheat wasn't added to the update notes that appear under the download. The cheat is: list.animations There will be a pause before the list pops up, given the size of the generated list. The update notes will be revised to reflect the addition of this cheat code.
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Post by xordevoreaux on Dec 2, 2020 3:50:53 GMT -5
Can all cheat commands in S4S be made accessible via the UI? Even as just a table-list with a description of what it does?
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Post by xordevoreaux on Dec 2, 2020 3:51:48 GMT -5
How much heavy lifting would it take for S4S to have category drop-downs when creating objects? To be able to select electronics from appliances from decorations from plumbing, for example?
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Post by MizoreYukii on Dec 2, 2020 13:11:23 GMT -5
Can all cheat commands in S4S be made accessible via the UI? Even as just a table-list with a description of what it does? Use the help cheat to see a list of all cheats and a description of what they do.
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Post by MizoreYukii on Dec 2, 2020 13:17:20 GMT -5
If possible, can a scrollbar be added to the Local Tunings? I was also told by someone that apparently the Mac version is missing the Local Tunings feature, wasn't sure why so just letting you guys know. Thanks!
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Post by Syboulette on Dec 3, 2020 5:55:38 GMT -5
Hi there Before the batch fix for windows and after the update that broke the cutout, we had the possibility to batch export the model cutout ressource after editing the edges, and then to batch import it in another package and copy the cutout. Now this file can only be exported in dds and cannot be reimported (it shows an error that I can share if necessary). Would it be possible to reinstore the import/export of the binary file so we could transfer cutout from one package to another ? Thanks !
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Post by xordevoreaux on Dec 3, 2020 11:51:23 GMT -5
All new features go to the Preview version for testing. Once something is the Stable version no new features are added to it. s4pe is not fixed. Studio now will do .package merging so you don't have to rely on s4pe for that anymore.
Merging packages is definitely one of the great features of S4S, and if I can't do something in S4S, I don't do it at all.
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Post by Cidira on Dec 10, 2020 2:36:35 GMT -5
Looks like the F1-F11 fields in the CAS Part resources are the makeup slider values. Right now it doesn't seem possible to edit them. I'm not sure we're going to be able to have makeup sliders besides opacity on custom makeup until we crack LRLE, but there's still some modding potential there, so if it's possible to make them editable, that'd be awesome.
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Post by simguy80 on Dec 19, 2020 8:23:43 GMT -5
Hi there Before the batch fix for windows and after the update that broke the cutout, we had the possibility to batch export the model cutout ressource after editing the edges, and then to batch import it in another package and copy the cutout. Now this file can only be exported in dds and cannot be reimported (it shows an error that I can share if necessary). Would it be possible to reinstore the import/export of the binary file so we could transfer cutout from one package to another ? Thanks ! I second this. From what I can tell, it doesn't seem to be possible to create new window shapes and sizes with the output "Model Cutout" images. Editing and importing them back in doesn't seem to do anything. (Maybe I'm doing something wrong?) The .binary file also made it much easier to export those coordinates straight from blender using the custom script I created. Now, all we can do is manually put in the coordinates in the "Editing edges" window, which can be quite cumbersome if you have a window that is more than 4 sides.
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Post by andrew on Dec 22, 2020 20:45:59 GMT -5
MizoreYukii the Mac version now has local tunings in the latest version. I will take a look at the scrollbar on the Windows version. simguy80 Syboulette , the model cutout should work like a binary file again in the latest version. There is also the option to copy and paste the points from the "Point List Text" field in the Warehouse. This should copy/paste between packages and can even be pasted into Excel/OpenOffice spreadsheets to view/edit the points. Cidira F1-F11 have names now and should be editable. They were meant to be editable without the names in the last version, but I forgot to make them editable after my code editor added them as read-only.
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