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Post by lunaticcosmos on May 24, 2024 6:48:24 GMT -5
Hello there! I already googled and browsed the forum but unfortunately couldn't find an answer (sorry in case I may have missed it). I'm trying to edit this EA rug which has this original "Normal" DST file. Since I don't want this to show up on my edited rug, I first made the "Normal" DST file all grey - now the rug would show up half bright/half dark ingame. I then googled in terms of bump maps (etc.) and had a try on this tutorial. But the rug still shows up half bright/half dark ( picture). Link to picture of warehouse data and how my final "Normal" DST file looks like and link to the package file on SFS for download, in case you want to have a look on it. Thanks a lot in advance for any suggestions :-) Edit/Solution: Thanks to this wonderful post it works now!
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