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Post by monkeysimmy on Jun 29, 2016 11:11:01 GMT -5
I tried frankenmeshing and successfully joined the mesh together and already tested run in game. Now, it's a recolouring and editing texture step (I followed the tutorials on this site about editing Bump map,shadow map and specular map.) but i have this unpleasant texture on sim's body. I don't know what cause this problem. So,i would ask for expert's clarification (i suspect specular map most since there's also unwanted blue tint on body,too) Thank you in advance. Texture Reference Package file : www.mediafire.com/download/5ac4dy3b978jdof/ym_RPD_uniform_edited2.package
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Post by orangemittens on Jun 29, 2016 16:20:59 GMT -5
Hi monkeysimmy, this is a shadow map issue. UntraditionalNerd wrote a tutorial showing how to create a shadow map that won't cause these black marks and it is posted HERE.
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Post by monkeysimmy on Jun 29, 2016 22:18:24 GMT -5
The solution is worked like magic. Thank you for your help again. here's my finished product. :D
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Post by orangemittens on Jun 30, 2016 7:58:26 GMT -5
I'm glad it's working for you now.
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