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Post by bananahut on Jun 5, 2017 12:58:04 GMT -5
I recently followed this tutorial (second comment), and I did everything that it said I had to do. However when I go in game my sim disappears completely or their skin details are removed, anyone know what I could've done wrong or if i missed a step? ![](https://i.imgur.com/wUZX76R.png)
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Post by inabadromance on Jun 5, 2017 15:16:05 GMT -5
hi! Can you please post the .blend and .package file please?
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Post by bananahut on Jun 8, 2017 14:32:46 GMT -5
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Post by inabadromance on Jun 8, 2017 19:30:43 GMT -5
hi! I checked the blend file and couldn't see anything apart from not renaming the uvmap name to uv_0 and the vertex paint missing. The first one i only suggest it because sometimes upon import the uv might change.. so it's better to change it as the group_mesh names for the sake of organization and have a clean blend. And vertex paint isn't necessary either for short hairs, only long ones when its needed the uv_1 and weight to change depending the body size. Even though those things aren't necessary, i tried it just to rule them out. I added another swatch with a random ea texture just to see if it was a texture issue. And it seems that it is. I checked the size of your textures and they are 512x1024 where it should be 1024x2048. There is unfortunately a transparency issue that i have no experience with so i can't help you with that. pardon the ugly test screen >.< ![](http://i.imgur.com/NCvMkul.png?1)
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Post by jwofles on Jun 9, 2017 5:56:51 GMT -5
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Post by inabadromance on Jun 9, 2017 11:08:07 GMT -5
The disappearing issue was solved by changing the image resolution size.
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