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Post by Sérinion on Jul 18, 2015 13:04:47 GMT -5
I created a old version of camp fire + grill but when my Sims cook ingredients they disappear. I think the Containerslots can't to be smaller that 1,0,0,0,0,1,0,0,0,0,1,0,0,1,0.166999995708466,1 to do the cooking When I changed this scale. Because of the bug when I Export tuning resource object_grillGENPark1x1_01 I can't continued at the moment.
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Post by Sérinion on Jul 18, 2015 7:53:26 GMT -5
in Rig xml, the scale Fx function can't to be smaller that 0.0001 I think. and for Grill function the containerslots can't to be smaller that 1 for cooking. It's my humble opinion, I could be wrong, that it is not the end of the world. Well, thanks for trying to achieve the unachievable.
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Post by Sérinion on Jul 16, 2015 9:16:24 GMT -5
Hi everybody ! I created a Campingaz backpacking stove. But really, It's a fire camp with same interactions. It's impossible to create grill function in my item it's too small for that unfortunately. I think. But I have a problem with the RIG FX function. When I start my backpacking stove the fire is too powerful. I must wait, to obtain a light fire. Could you help me, Please, to start my Campingaz backpacking stove, with the light fire more appropriate.
Serinion_RéchaudCampingGaz.rar
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