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Post by sweeteizus on Nov 7, 2017 16:56:23 GMT -5
I'm currently trying to create a seamless wallpaper with tile and it's impossible. Feeling your frustration.
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Post by sweeteizus on Oct 13, 2017 17:44:18 GMT -5
Oh, I'm sorry about the link, and thanks so much for your reply! No body parts are vanishing, just the shirt. I can put it on the sim in CAS, but as soon as I hit the play button, the sim will just be wearing a bra. I just used the regular plain spaghetti strap EA top to transfer the weights. www.dropbox.com/s/7cebdvtldr1c2p5/IP_Top.blend?dl=0
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Post by sweeteizus on Oct 13, 2017 15:59:23 GMT -5
I know it's a little intimidating learning the programs to create your own CC (it was for me), but the longer you keep at it you'll get it. Weight transfer is easy, all you do is append the EA mesh you are using for the weight, literally click it, then hold shift & click your mesh. You have to click the EA mesh *first* for the weights to transfer correctly. Once you have both the EA mesh and your mesh selected, click weight transfer and you're done. Then delete the EA mesh.
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Post by sweeteizus on Oct 13, 2017 15:43:54 GMT -5
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Post by sweeteizus on May 6, 2017 20:33:08 GMT -5
AHHH! It was an issue with my weight paint, I think.. Right?
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Post by sweeteizus on May 6, 2017 19:39:06 GMT -5
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Post by sweeteizus on May 6, 2017 19:09:53 GMT -5
Yeah, it always looks like complete poo when I import it. I really thought I was getting somewhere with meshing Back to the drawing board I guess.
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Post by sweeteizus on May 6, 2017 17:30:16 GMT -5
Here is my completed mesh: This is what happens when I import my baked texture as the diffuse: My mesh doesn't cover the entire abdomen-- it's supposed to stop just before the belly button. What is going on?
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Post by sweeteizus on May 1, 2017 13:46:01 GMT -5
I figured it out. To delete the extra faces I separated my mesh from the EA mesh, and doing that caused this issue. Deleting and re-creating faces with the meshes joined didn't cause that problem.
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Post by sweeteizus on May 1, 2017 11:39:45 GMT -5
In the process of meshing a shirt, I get to the step where I delete the doubles and EA mesh faces, and the UV map starts acting weird. The UV map disappears and if I accidentally delete a face that I need, instead of allowing me to recreate the face, Blender does this--
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Post by sweeteizus on Apr 30, 2017 20:13:01 GMT -5
Yessssss! That worked, thank you!! I am SO glad I'm finally through the process of creating my own clothing!
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Post by sweeteizus on Apr 30, 2017 19:12:32 GMT -5
That worked! However, for some reason, after I put my top on my sim and try to start a game, the shirt disappears. Do you know why that happens?
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Post by sweeteizus on Apr 30, 2017 18:34:39 GMT -5
Thank you!!
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Post by sweeteizus on Apr 30, 2017 16:31:35 GMT -5
I'm not sure if it's something I'm doing wrong or maybe I have the wrong versions of the programs I need to use? I am using Marvelous Designer 6 to create my mesh, then I use Blender 2.78c, and I have the Harmony version of Sims4Studio.
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Post by sweeteizus on Apr 30, 2017 16:05:53 GMT -5
This is the mesh I'm working on.
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