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Post by brujah on Oct 13, 2018 19:13:58 GMT -5
If that is the case then it makes sense why there are missing resources. To make this type of project you should use the "Create 3D Mesh" option because the previous is only adding a new swatch to the existing door.
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Post by brujah on Oct 13, 2018 0:04:41 GMT -5
Again, unfortunately, yes. From what I was able to see the model/mesh files were corrupt. I recommend saving the tuning files as .xml files through notepad or similar program. When making a significant change I also recommend saving as a new file to avoid this type of issue in the future (almost like a back-up). If you have any further issues, please post again.
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Post by brujah on Oct 12, 2018 23:19:27 GMT -5
Unfortunately, I am unable to recover any of the requested resources. Are you certain that the resources have not been saved in another format that you can import (for example the mesh and animation) as you did the first time?
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Post by brujah on Oct 12, 2018 22:18:01 GMT -5
What parts do you need? I can attempt to recover them for you.
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Post by brujah on Oct 12, 2018 21:41:13 GMT -5
I can't math. The binary/hex thing confuses me! Could you tell me what to put if I wanted to hide the entire body, shoes, head, and teeth? Wow, I'm so sorry for the late reply, as I was away for a while and wasn't aware of your post. If you're still having issues with this I have an answer for you below. HEAD is ENUM 3 which has a binary value of 1000 TEETH is ENUM 4 which has a binary value of 0001 0000 FULL_BODY is ENUM 5 which has a binary value of 0010 0000 SHOES is ENUM 8 which has a binary value of 0001 0000 0000 0000 0000 1000 for HEAD 0000 0001 0000 for TEETH 0000 0010 0000 for FULL_BODY +0001 0000 0000 for SHOES 0001 0011 1000 Now to convert it: 0001 = 1 0011 = 3 1000 = 8 So the final instance to put into the field is: 0000000000000138
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Post by brujah on Oct 12, 2018 20:47:31 GMT -5
I recommend re-cloning the original object. There must be parts broken or missing.
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Post by brujah on Oct 12, 2018 20:30:40 GMT -5
What option did you use when you cloned the original? I just noticed you're missing a few resources.
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Post by brujah on Oct 12, 2018 13:05:01 GMT -5
Share the broken .package and I will check it out.
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Post by brujah on Oct 11, 2018 18:20:13 GMT -5
Do this: go into your sims 4 documents folder and delete all LastException.txt files. Start up your game and as soon as you get the script fail, quit without saving. Go back to your sims 4 documents folder and share the LastException.txt file. The tuning looks OK but I need the last exception to pinpoint the issue.
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Post by brujah on Oct 10, 2018 19:53:13 GMT -5
I have a few ideas where it may be messing up but I can only guess. Please share the .package file so someone can assist you better.
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Post by brujah on Oct 10, 2018 19:46:34 GMT -5
Sorry, I misspoke. I meant definition not catalog.
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Post by brujah on Oct 8, 2018 20:07:01 GMT -5
To finish this project you will need to do several things. - Add the door tag to each swatch
- Edit the weights of the mesh to have only transformBone weight applied
- Change the tuning on each "Object
Catalog Definition" resource (on the warehouse tab) to object_arch (TuningId 25173)
After you complete these steps your arch should be complete. If you have any further issues please post again.
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Post by brujah on Oct 6, 2018 13:01:25 GMT -5
You can do this one of two ways: - To remove the interactions you will need to edit the tuning. Tutorials HERE and HERE.
- To remove the animations you will need to change the bone weight. Compare against an existing arch. Tutorial how to check, created for CAS but process is the same, HERE
OR - Export all mesh and textures from the door .package
- Edit mesh and change weights
- Import into cloned arch from same expansion pack
Share the .package and someone will be able to assist you better with the tags
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Post by brujah on Oct 6, 2018 10:07:08 GMT -5
There are overlapping faces in that area.
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Post by brujah on Oct 5, 2018 21:40:25 GMT -5
I apologize for the late response. I don't think samanthagump has seen this post. I hope she sees it now and helps figure out the issue.
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