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Post by S4Player on Jun 30, 2024 10:32:49 GMT -5
I recently noticed that in Star you can not sort the entries in the Tags section yourself. - Warehouse ->Object Catalog ->Tags - Edit Items... In Studio Wishes you can drag the position of the tags entries up or down by holding down the left mouse button. So if I want to sort the tags entries I have to use Wishes for this. It would be nice if this useful function could also made functional in Star. Thanks.
I'm having a similar issue, and when I want to reorder the warehouse tabs on the left window, I can't drag them anyway. I remember doing this before, so I always doubted my memory. Hopefully, the star version will sort your tags and my tabs. Thanks again to you who also raised this issue, and to the consistently great s4s workers. There has never been a mouse/drag/drop possibility in the warehouse left window, at least not that I know of. I have just tried it in both versions Star and wishes to make sure. You can, however, just click on the "Type" TAB in Warehouse and it will sort everything. That's how it's always been as far as I know.
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Post by amethystlilac on Jul 1, 2024 16:27:33 GMT -5
Would a 'You have unsaved changes' pop-up be possible, when you close a package without saving?
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Post by peacemaker on Jul 17, 2024 22:51:22 GMT -5
So i just ran into an issue when saving a palette. The one I am cloning has same colour codes but the texture itself is different but I am unable to tell S4S to keep all the swatches as is (need to copy to other items). I get why this is done, but for advanced users, it would be nice if I could tell it to save the palette anyway
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Post by wild_guy on Jul 19, 2024 10:20:29 GMT -5
andrew, support for Blender 4.2 LTS please! LTS versions are primary ones for me, so I always look forward to the latest LTS support from Studio as soon as possible so I can use it. Thanks in advance!
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Post by mauvemorn on Jul 21, 2024 9:58:13 GMT -5
Hi, Andrew. Would it cause problems to have "Disable hardware rendering" enabled by default? It seems to fix multiple problems with nvidia cards
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marso
New Member
Posts: 5
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Post by marso on Jul 24, 2024 9:08:39 GMT -5
Hi! Would it be possible to be able to zoom in into the texture when looking at the item? I know that we can just view it on the model itself, but I'd love to be able to zoom in still.
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Post by mauvemorn on Jul 24, 2024 9:50:36 GMT -5
marso You can look at them in the warehouse tab if that's what you mean
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marso
New Member
Posts: 5
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Post by marso on Jul 24, 2024 11:00:00 GMT -5
mauvemorn thank you for the reply! I know that we can check them in the textures tab and the warehouse itself, but I still want to be able to zoom in a little closer in instances where I lose track of which textures I've updated and those that I haven't. Sometimes the change is too miniscule and/or can't be seen in the model itself (i.e. editing a hair and the hairline is obstructed by the meshes of other hair cuts) and I just wish that I could zoom in a little. It's very niche but I hope it'll be considered
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Post by mauvemorn on Jul 24, 2024 14:46:09 GMT -5
Hi, Andrew. In the future, if not a hassle, could you plug in body's texture's alpha into its material's alpha. This way items with transparency will be transparent in blender as well
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Post by yyyyyyyyfffffffff on Jul 30, 2024 17:20:17 GMT -5
i really hope sims4studio will have the ability to add new mesh groups (like TSR workshop) and i hope for a button like this "adding mesh group will result in adding a corresponding texture"; so each mesh group will have a texture, and also a free slots placing without using numbers etc. +
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Post by mauvemorn on Aug 1, 2024 3:39:32 GMT -5
Hi, Andrew. Is there a batch fix that removes an embarrassed moodlet, which happens when cc creators clone a nude body part that has that buff? I dont see anything that could be that, so assume no. Anyway, theres a similar issue. When people start a package from those eco lifestyle paper bags, townies wear random cc during the paper bag event. Would it be possible for you to make a batch fix that remove these buffs from cc?
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Post by mauvemorn on Aug 2, 2024 4:18:08 GMT -5
Hi, Andrew. Can s4s tell when you're importing a blend made in 2.7x but saved in 4+? Basically, when people jump between generations of blender, they get an error about cut numbers, but if s4s can tell, it would be great to give an error about versions ( something along the lines of "save the file in a (version of blender specified in s4s settings ) or change the path" )
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Post by mauvemorn on Aug 5, 2024 11:44:16 GMT -5
Hi, Andrew. Can s4s tell whether mods are ui/tuning related? If yes, can it remove mipmaps upon import if generated?
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Post by boolprop95 on Aug 6, 2024 2:01:15 GMT -5
Hi, would you be able to add a batch fix for assigning to a category or tag? eg bulk changing my eyelashes folder to reassign them all to the eyelash category, bulk changing my non-default eyes folder to disallow for humans. I would love to be able to craft my own batch fixes in future. Thankyou so much for the work you do for this incredible tool!
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Post by d2diamond on Aug 7, 2024 23:22:33 GMT -5
Can the Transportation filter be added to S4S, please? I want to retag some car "sculptures" under transportation to make it easier to find them. Thank you!!
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