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Post by ansett747 on Nov 10, 2015 7:39:32 GMT -5
I have a slight bit of a problem and I don't know what happened? :( The axis looks everything fine but when I test in the game, she's not in the correct position. :( This pose is animated and I have spent a lot of hours to finish this! :(
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Post by orangemittens on Nov 10, 2015 9:55:11 GMT -5
There's not enough information in the pictures to know what that's happening. I'd need to see the .blend.
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Post by ansett747 on Nov 10, 2015 16:11:39 GMT -5
There's not enough information in the pictures to know what that's happening. I'd need to see the .blend. I will try again with another file and if it still cause the same problem. I can send you the file to investigate. =================== I finally figured it out Orangemittens, I found this tutorial in forum.unity3d.com and this dude solved my problem! :D forum.unity3d.com/threads/z-and-y-axis.97119/#post-842046
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Post by fufu508 on Nov 11, 2015 19:29:03 GMT -5
Hi ansett747, interesting y and z axis observation in that Unity thread. In one of my other posts on here I noted that the axis involved in object mode movement seemed different than that of the rig in pose mode. Was your rig rotated (by you) in object mode at any time during your blender session(s) on the affected file? Did you end up using an empty object or just rotate the rig backward 90 deg onto its back, then return to pose mode and rotate the rig upright again? Or did some other thing fix your situation?
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Post by ansett747 on Nov 12, 2015 4:13:36 GMT -5
Everything is good fufu508 I don't know how did it end up like that when I was making an eye target! xD Anyway I finally solved the problem! xD Here is a special project I am working on. Thank you orangemittens and andrew for repairing the jaw movement! xD
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Post by orangemittens on Nov 12, 2015 14:27:06 GMT -5
I'm glad to see you got things working
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Post by fufu508 on Nov 12, 2015 18:51:52 GMT -5
Hi ansett747, the animation of Anna's singing duet part is really looking good! I think your animation is better (more accurate) than Maxis gets with their mouth animations And a huge thumbs up for listing Sims 4 Studio (and Blender) in the YouTube descriptions on your phoneme vids!
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Post by ansett747 on Nov 12, 2015 19:26:14 GMT -5
Hi ansett747, the animation of Anna's singing duet part is really looking good! I think your animation is better (more accurate) than Maxis gets with their mouth animations And a huge thumbs up for listing Sims 4 Studio (and Blender) in the YouTube descriptions on your phoneme vids! It's really weird Maxis forgot the tongues in The Sims 4 fufu508. Using TH and L is so weird without a tongue. xD
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Post by fufu508 on Nov 12, 2015 19:31:22 GMT -5
LOL
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Post by sweetsorrowsims on Nov 12, 2015 20:35:00 GMT -5
WOW @fuf508 that was interesting!
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Post by ansett747 on Nov 13, 2015 17:39:25 GMT -5
I was making this kind of complicated group pose and the fourth sim was a nightmare! I had to use the teleport to move the sim in the exact position. Also I notice the thumb isn't broken because I copied the rigs from EA default poses. That's so strange.....
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Post by ansett747 on Nov 15, 2015 4:23:24 GMT -5
I made this for #PrayForParis
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Post by orangemittens on Nov 16, 2015 20:30:11 GMT -5
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Post by ansett747 on Nov 17, 2015 18:02:35 GMT -5
Is there a tutorial how can I made a sim walk... I had so many problems long time ago with The Sims 3 and I never made a sim walk before. Also is there a tutorial where I can a sim hold an object?
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Post by sweetsorrowsims on Nov 20, 2015 16:27:41 GMT -5
Is there a tutorial how can I made a sim walk... I had so many problems long time ago with The Sims 3 and I never made a sim walk before. Also is there a tutorial where I can a sim hold an object? Not sure about the walking but here is a tutorial by inabadromance to incorporate objects with poses. HERE
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