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Post by jaehyuneybuns on Dec 14, 2020 20:15:47 GMT -5
So I followed the tutorial and everything works well until I use the weight/muscle sliders. it fits fine until you get about half way up both of the sliders. Then the sims body starts going through the shirt. I can't seem to figure out what it is I'm doing wrong.. Also the breast slider doesn't work and instead controls the feet when using the top? Help would be greatly appreciated! PackageBlend
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Post by chunlieme on Mar 18, 2021 15:30:56 GMT -5
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Post by Feyona on Mar 18, 2021 19:35:22 GMT -5
Close the file and open it again. This is blender's glitch. If it doesn't help then restart the computer.
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Post by buddicca on Jul 20, 2021 21:05:59 GMT -5
Hello! I'm getting the error "no objects or images found to bake to" please let me know whatever info is needed for you guys to help me, thanks!
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Post by LynxLord on Jul 21, 2021 2:02:06 GMT -5
Make sure you do it in the right order. First, make the new image. Then, select the mesh. Then, click bake. Then it usually works.
Just a FYI: it's better to decrease the simulation density in Marvelous Designer in order to get a more low-poly mesh than to follow this tutorial and use Decimate. The Decimate tool in Blender can do things like create holes in your mesh.
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Post by lillimon on Sept 29, 2021 4:45:05 GMT -5
hello, I need help at the 12. step. My avatar not looks like you´re in the picture. Something I make wrong at this step I think but I don´t know what. My avatar looks normal and not green and white. And at the end of my clothe is in the s4s trancparent. Please help me.
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Post by kohoyoketi on Apr 20, 2023 20:31:27 GMT -5
HELLO! I'm attaching my blend file with some results to show my issue:In the future, I'd like to be able to create garments with creases for TS4. However, I have tried god knows how many methods to flip the normal on a duplicate mesh to show the inner side of the cloth (Yes I did this ONLY for the part that needs to be visible) Tried matching the ratios of the mesh, switching to tris or quad, decimating, solidifying and reducing the thickness plus unticking the rim option. :'( Someone please ;_; I was advised to not make meshes from scratch but I really really want to and see others doing it. Here's the link to my MD file & blend file
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Post by mauvemorn on Apr 21, 2023 7:38:56 GMT -5
HELLO! I'm attaching my blend file with some results to show my issue:In the future, I'd like to be able to create garments with creases for TS4. However, I have tried god knows how many methods to flip the normal on a duplicate mesh to show the inner side of the cloth (Yes I did this ONLY for the part that needs to be visible) Tried matching the ratios of the mesh, switching to tris or quad, decimating, solidifying and reducing the thickness plus unticking the rim option. :'( Someone please ;_; I was advised to not make meshes from scratch but I really really want to and see others doing it. Here's the link to my MD file & blend file Hi. The link does not work Which part exactly causes a problem? The normals do not flip?
Also, it is best to create threads in Creator help since the author of this tutorial is not active
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