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Post by Nicotto33 on Apr 21, 2015 11:00:02 GMT -5
Thank you for your help! But the problem is I'm new on Blender so can you tell me how to change that please?? And how many polys I should put for the object?
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Post by Nicotto33 on Apr 21, 2015 11:14:21 GMT -5
I found a tutorial on youtube to reduce the polys now I have 39318 polys but it's still not working :(
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Post by orangemittens on Apr 21, 2015 11:32:28 GMT -5
That is still far too large. For reference the EA Single Mission Double Bed has only 960 polys. You need to re-do the mesh with attention on meshing a low poly item. There is no reason for a chair that simple to require that many polys.
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Post by Nicotto33 on Apr 21, 2015 11:47:48 GMT -5
Yes I looked and I found out it was too much so I changed the poly I'm at 208 Polys but it's still not working :( I took some screenshot! You are a professional so maybe you can tell what's going on! lol Well at 208 Polys my chair is ugly but I though it could appear properly on S4Studio but NO! ahhhhhhhh There is probably another problem cause we still can see the chair from EA and on your tutorial we could see the Love Mesh you put so what can I do? I'm desperate lol Screenshot:
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Post by Nicotto33 on Apr 21, 2015 11:51:49 GMT -5
As you can see when I click on Shadow LOD 0 High it's still the EA Chair! So it looks like my chair hasn't been approved or something! And I did the tutorial properly! I'm probably poo
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Post by orangemittens on Apr 21, 2015 12:47:35 GMT -5
meinkatz, it looks like you may be using the wrong cut number. What are the cut numbers for the shadow group and main mesh group of the EA item you cloned?
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Post by Nicotto33 on Apr 21, 2015 12:49:22 GMT -5
It was 1 and I changed it and now it's 0 ??
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Post by orangemittens on Apr 21, 2015 12:55:13 GMT -5
The LOD 0 (haut) should have two mesh groups at the least depending on what you cloned. Some have more than that. One of the groups is a plane and it will look like a flat white square in Blender. This group is what makes the little shadow that appears on the floor under the chair in the game. The other group will be the chair mesh group. One of those groups will have a cut number of 0. Often this is the plane group. The other will have a cut number of 1. If the EA item you cloned has a main mesh group with a cut number of 1 then your chair mesh that you use to replace it must also have a cut number of 1 or else you will replace the wrong EA mesh with your chair mesh.
The same situation exists for the shadow LOD meshes. Those have only a single mesh group and it has a cut number of 0. When you import your chair shadow LOD to replace it your chair shadow mesh must also have a cut number of 0 or else Studio will not realize that you want to replace the old shadow mesh and it your new one won't show up.
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Post by Nicotto33 on Apr 21, 2015 13:34:28 GMT -5
I think I know what's the problem! The Obj. I import doesn't have a shadow!! Is it possible then?
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Post by orangemittens on Apr 21, 2015 13:37:40 GMT -5
meinkatz, if your new mesh does not have a shadow plane it would be easiest to just keep the EA one and adjust it to best fit your mesh. The error you're receiving is because your mesh is not mapped. I think rather than working with this tutorial, which really isn't for beginners, you would be better off using my other tutorial which is for beginners. That tutorial is here: www.sims4studio.com/thread/856/finish-object-tutorial-absolute-beginners That tutorial goes over the basics of how to move things around in Blender and how to map.
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Post by Nicotto33 on Apr 21, 2015 13:43:58 GMT -5
I had a look on the mapping! That's too complicated! It's chinese for me!!!
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Post by Nicotto33 on Apr 21, 2015 16:25:47 GMT -5
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Post by orangemittens on Apr 21, 2015 16:53:09 GMT -5
Nice meinkatz Mapping is not difficult to do...I hope you will give it a try one day...you can do it!
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Post by Nicotto33 on Apr 21, 2015 17:36:42 GMT -5
Thank you very much for your help!! If I can do that now it's because of you!!
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Post by Aquamarine-DreaM on Apr 28, 2015 11:28:48 GMT -5
Hello! I do new mesh for kitchen counter. But i have this problem. Сan It be fixed?
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