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Post by Leniad on May 16, 2020 15:55:27 GMT -5
Go into pose mode Select the b_ROOT_bind on the Dope sheet on Left On the left edge pf the pose view there is a "+" click that to expand
double click "Translate" Scroll down until you see the X/Y/Z input windows for your translation Type in 7 in the X window (I think it's X but not sure)
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Post by Leniad on May 16, 2020 15:49:51 GMT -5
Necklace Celtic-Viking Torc
Not my usual fare, but needed it for a story, and thought folks might like it. A little poly heavy, 1008, but not horrible.
#Leniad #Necklace #Celtic #Assorted #Viking #Jewelry #Torc
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Post by Leniad on May 16, 2020 14:32:09 GMT -5
Harvestable Venus Apple------------------------ Adds a custom Harvestable Apple to the game. --------------------------------- Not entirely sure what this may be used for, but created it as part of the herb series for cooking and magic at a user request. Definitely a new plant look for the game. Golden glowing apples don’t come cheap – but you can make good money selling them. ---The Venus Apple tree produces Venus Apples which can be harvested ---Venus Apple is tagged as Fruit. ---Can be planted like any other apple ---The Venus Apple appears in catalog under Decoration/Plants 300 simoleons
Requirement : Base game compatible Made with Game PC Version PC 1.61.15.1020 Conflicts: Should not conflict with any other mod Polygon Counts: same as EA apple Credits: -Sims 4 studio -Blender -Gimp #Leniad #Harvestable #Apple #Gardening #Venus #Gold #Glow
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Post by Leniad on May 16, 2020 14:14:50 GMT -5
Harvestable Mushroom-Amanita Muscaria------------------------ Adds a custom Harvestable Mushroom plant to the game. ---------------------------------
UPDATE: 2020-09-17 I added a tag to make these mushrooms available for recipes.
UPDATE 2020-08-30 Found 1 more issue and updated the download. I think that fixes it.
UPDATE 2020-08-16 Thanks to another user, that found a coding error, I updated the code and it should fix the errors folks have reported. Thank you.
Not entirely sure what this may be used for, but created it as part of the herb series for cooking and magic. Definitely a new plant look for the game. Widely known as the hallucinatory mushroom responsible for Alice’s trip into Wonderland and quite possibly our beloved images of a red-suited Santa Claus and his flying reindeer. It's delicious AND might make you see things.
---The Mushroom plant produces Amanita Muscaria Mushrooms which can be harvested ---Amanita Muscaria is tagged as Mushroom/Vegetable. ---Can be planted like any other mushroom ---The Amanita Muscaria appears in catalog under Decoration/Plants 5 simoleons
Requirement : Base game compatible Made with Game PC Version PC 1.61.15.1020 Conflicts: Should not conflict with any other mod Polygon Counts: 530 Credits: -Sims 4 studio -Blender -Gimp #Leniad #Harvestable #Mushroom #Gardening #Amanita
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Post by Leniad on May 16, 2020 14:11:56 GMT -5
Harvestable Mushroom-Stropharia Aeruginosa------------------------ Adds a custom Harvestable Mushroom plant to the game. ---------------------------------
UPDATE: 2020-09-17 I added a tag to make these mushrooms available for recipes.
Not entirely sure what this may be used for, but created it as part of the herb series for cooking and magic. Definitely a new plant look for the game. Several authorities list Stropharia Aeruginosa as one of the mushrooms that can contain significant amounts of the toxic hallucinogens psilobin and psilocybin – eat at your own risk.
---The Mushroom plant produces Stropharia Aeruginosa Mushrooms which can be harvested ---Stropharia Aeruginosa is tagged as Mushroom/Vegetable. ---Can be planted like any other mushroom ---Stropharia Aeruginosa appears in catalog under Decoration/Plants 5 simoleons
Requirement : Base game compatible Made with Game PC Version PC 1.61.15.1020 Conflicts: Should not conflict with any other mod Polygon Counts: 530 Credits: -Sims 4 studio -Blender -Gimp #Leniad #Harvestable #Mushroom #Gardening #Stropharia
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Post by Leniad on May 16, 2020 14:08:57 GMT -5
Harvestable Mushroom-Sky Blue Mushroom------------------------ Adds a custom Harvestable Mushroom plant to the game. ---------------------------------
UPDATE: 2020-09-17 I added a tag to make these mushrooms available for recipes.
Not entirely sure what this may be used for, but created it as part of the herb series for cooking and magic. Definitely a new plant look for the game.
In its native New Zealand the mushroom is well known, appearing on a postage stamp and on the back of the country's $50 note, but it is virtually unheard of outside the Land of the Long White Cloud. The Sky Blue Mushroom is probably poisonous, but no daring forager has offered to find out.
---The Mushroom plant produces Sky Blue Mushrooms which can be harvested --- Sky Blue Mushroom is tagged as Mushroom/Vegetable. ---Can be planted like any other mushroom ---Sky Blue Mushroom appears in catalog under Decoration/Plants 5 simoleons
Requirement : Base game compatible Made with Game PC Version PC 1.61.15.1020 Conflicts: Should not conflict with any other mod Polygon Counts: 530 Credits: -Sims 4 studio -Blender -Gimp #Leniad #Harvestable #Mushroom #Gardening #Sky Blue
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Post by Leniad on May 16, 2020 14:05:38 GMT -5
Yes. Translate the pose, I think on the X axis, 7.00 and it will zoom.
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Post by Leniad on May 14, 2020 6:44:11 GMT -5
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Post by Leniad on May 13, 2020 22:53:06 GMT -5
You can create recipes for each drink and add to OrangeMittens "Grab A drink" Snippet. Dissect the narwhal ale or the activa yogurt in my studio for pointers.
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Post by Leniad on May 13, 2020 22:47:25 GMT -5
Havem wrote a tutorial on how to in Tutorial section
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Post by Leniad on May 12, 2020 5:54:24 GMT -5
you have to import the image of your diffuse map as a texture in s4s, even if it is in the blender file. Perhaps it is a size thing. 512x512 is pretty standard for objects.
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Post by Leniad on May 12, 2020 5:15:28 GMT -5
I thought the same thing. But I know of no way to remove them, so I just let it go and it doesn't seem to be a problem, so why worry about it.
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Post by Leniad on May 11, 2020 23:09:50 GMT -5
Best advice. Whatever item you are working with - export a copy of the image/texture, so that you know what size to replace it with.
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Post by Leniad on May 7, 2020 23:27:41 GMT -5
Well, I am new to this too, but I have a method that has worked for me. Basically, creating a pose, exporting as .obj file and importing into the blend file of the second pose. I see no reason you couldn't just add additional sim poses in the same way.
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Post by Leniad on May 6, 2020 18:57:27 GMT -5
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