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Post by Feyona on Mar 12, 2020 23:49:26 GMT -5
No, I meant to delete one geom (the one with glasses), select edge loops in glasses, create a face (by pressing F), select both lenses and separate them to another geom, and then change cut number to 0000. Studio will triangulate faces when you import quad mesh, because game requires tris, not quads. But Studio doesn't know how exactly to triangulate the mesh, so if you want a special pattern then you need to cut the mesh yourself before importing.
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Post by Feyona on Mar 12, 2020 19:53:23 GMT -5
It is difficult to tell why is this happening (at least I can't figure it out). I just tried remaking lenses and they work. Just delete borked one, and create new lenses, it will take just 2 minutes to do this.
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Post by Feyona on Mar 11, 2020 19:55:47 GMT -5
If you use CAS Tools you need to ask on their forum. This forum is only about working in Sims 4 Studio.
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Post by Feyona on Mar 11, 2020 19:08:17 GMT -5
You can't add extra categories. Your only option is to clone the CC, change category, and fix the thumbnails, and possibly the RLES2 if I remember that correctly. You should use CAS Tools on MTS instead as it has a perfect clone option now (thumbnails and everything). There is no point in changing anything in any RLE files. Everything can be done in Studio.
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Post by Feyona on Mar 11, 2020 2:36:02 GMT -5
Use either 2.76 or 2.70 as a bridge for Studio (download the, as zip, not as installer and set the path in Studio settings). You can keep 2.78 and work in it on your projects
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Tattoo
Mar 10, 2020 6:00:34 GMT -5
Post by Feyona on Mar 10, 2020 6:00:34 GMT -5
As Rebellina said. We don’t offer hosting on the forum. You can use any of free fileshare services mentioned above.
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Post by Feyona on Mar 10, 2020 1:42:35 GMT -5
Hi. You need to tag "human" in hide occult flags. Here I explained how to hide CC so it won't be shown on aliens. You just need to tag "human" instead. Do it for each CAS part.
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Tattoo
Mar 10, 2020 1:38:42 GMT -5
Post by Feyona on Mar 10, 2020 1:38:42 GMT -5
Share your file, please.
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Post by Feyona on Mar 6, 2020 18:41:24 GMT -5
It is highly not recommended to delete anything from the Warehouse tab. If you delete one resource you need to delete other resources associated with it, otherwise it will break the file. If you delete swatches always do it from Studio tab (after unmerging the file).
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Post by Feyona on Mar 6, 2020 1:55:52 GMT -5
mintfoxmsy, glad you fixed it. But please don't all caps in the name of the thread. I was changed to a normal font for a reason.
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Post by Feyona on Mar 5, 2020 21:23:37 GMT -5
I don't need to see entire process of selecting the file. I need to see entire path like on my screenshot. Also I see that your .package file is saved in blender folder. Why? Never save anything in that folder. Create a new .package, save it on desktop, make sure that path is like on my picture, delete Studio folder and let it to generate a new one. If nothing works de-install all blenders and download them as zips
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Post by Feyona on Mar 5, 2020 17:57:58 GMT -5
When you show picture with settings you cut rest of the path so it is not clear whether it is correct or not, pull that window to the right to make it bigger and make a screenshot again with the path to 2.76 and 2.70.
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Post by Feyona on Mar 5, 2020 8:50:03 GMT -5
I see only that you provided path to 2.70. I said above to use 2.76 instead.
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Post by Feyona on Mar 5, 2020 2:24:06 GMT -5
Use zip-version instead and make sure that you provided path to correct folder. Delete Documents/Sims4Studio folder and run Studio again.
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Post by Feyona on Mar 4, 2020 22:05:34 GMT -5
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