|
Post by misstex89 on Nov 26, 2016 22:53:21 GMT -5
Has anyone figured out why it's not showing up?
|
|
|
Post by misstex89 on Nov 19, 2016 13:21:18 GMT -5
Ok I'll have that up after lunch! Much appreciated! UPDATE: Here's the file www.simfileshare.net/download/139765/If I can just get one hair in game I probably won't have to ask for help again on this subject...I'm just missing knowledge on little details, some which I knew but didn't think about, and some that I've never heard or seen.
|
|
|
Post by misstex89 on Nov 19, 2016 11:58:07 GMT -5
:( still something wrong. Did the mesh not save with the file? How do I fix that?
|
|
|
Post by misstex89 on Nov 18, 2016 19:02:21 GMT -5
I think...I got it. Could someone double check the file to make sure it's correct? I think my LOD's are all the same...not sure how to fix that. I'll test it after I make sure all the numbers are in the right place. www.simfileshare.net/download/139498/I really appreciate you guys! That sense of loss you get when you don't know what to do next is really crappy.
|
|
|
Post by misstex89 on Nov 18, 2016 13:49:27 GMT -5
Ok, thank you! I will try that today. Thank you for being specific
|
|
|
Post by misstex89 on Nov 17, 2016 17:58:35 GMT -5
it's the same as above but I changed the cut numbers so it would show up in S4S. It seems like the braid is trying to show even though I replaced it...on the other hand there are alot of files in the warehouse tab, It may be one of those.
|
|
|
Post by misstex89 on Nov 17, 2016 14:07:18 GMT -5
Nooooo! new problem why is this happening...? I must be missing another box of numbers or something because I know I laid out the uvs on this texture... Maybe it's the displacement texture from the braid bleeding over? I tried to delete it but it didn't disappear...
|
|
|
Post by misstex89 on Nov 16, 2016 18:24:57 GMT -5
Ahhh, ok! So I should open up the fishtail braid and copy the cut numbers into my other mesh? Thanks for the picture too I may not have found that area without it. I know my posts are about little details but hopefully I will get all this so I can help others on the forum.
|
|
|
Post by misstex89 on Nov 16, 2016 13:56:06 GMT -5
|
|
|
Post by misstex89 on Nov 15, 2016 19:56:44 GMT -5
I am ready to but some of my completed meshes in game, the first being a new hair. Everything is done, texture, weight paint, vertex paint... These are the steps did for this item, I hope someone can tell me where I went wrong. First I opened S4S and clicked 'created 3d mesh'. Secondly I chose a hair similar to the one I made, this time it was the fishtail braid. This is where I branch off to try two different things... First time: I just tried to import my mesh into S4S to replace the fishtail braid. Didn't change anything so I tried the other LODs too. No dice. Second time: I exported the mesh for the fishtail braid, brought my hair in as an obj and replaced it. I double checked the texture and the paints but as I go to import it back into S4S, Nothing changes.
What am I missing? How to I get my 'from scratch' clay hair mesh into S4S? I don't need hat chops because this hair has an accessory that goes with it. Looked for a tutorial and everything is about editing ea hair and recoloring. Does anybody know how I get from point A to point B? Thank you in advance for your advice...
|
|
|
Post by misstex89 on Nov 8, 2016 20:00:00 GMT -5
They did save as a different size... how odd. I haven't redone them to see if it works but photoshop increased the size a bit instead of saving it the same size as the original. I am double checking all of the sizes of the files right now.
|
|
|
Post by misstex89 on Nov 8, 2016 18:36:13 GMT -5
Don't forget to put cc in the S4S mods folder too, if you want to edit.
This issue happened to me when I tried to do this on a computer that didn't have the game on it. You do have to have the game and any expansion packs if you want to edit the game objects.
|
|
|
Post by misstex89 on Nov 8, 2016 15:04:16 GMT -5
|
|
|
Post by misstex89 on Nov 7, 2016 15:04:09 GMT -5
They are pngs, and I just over-layed them onto the poster's texture file...I will double check the sizes and see if it works.
|
|
|
Post by misstex89 on Nov 6, 2016 18:31:10 GMT -5
I've recolored a lot of paintings that turned out successful, so I was really surprised when the posters didn't....I thought it had something to do with the LOD but wasn't sure what to do. original: Distance: Smaller original: Distance:
|
|