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Post by linamints on Jan 12, 2016 7:29:13 GMT -5
lavsm If you don't mind my asking, how were you able to select the straps?
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Post by linamints on Jan 12, 2016 4:58:09 GMT -5
Hi there, I'm hoping to remove the straps on this top as a surprise for a friend who doesn't like them. I tried looking at the mesh but from the mesh standpoint they look like purely textured straps. I went into the texture and removed the straps, did the same for the shadow layer and whatnot but I still can't seem to rid myself of this dark patch. I've edited most of the image files (except for the black and white one since it keeps reverting). Is there someway to fix it? drive.google.com/file/d/0B9K8niVz-lDBZGoyZnhnZ3gyZHM/view?usp=sharing
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Post by linamints on Jan 10, 2016 5:26:53 GMT -5
So SimglassCAS is just same shader as simglass but with the bulk geo option? That's pretty neat!
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Post by linamints on Jan 10, 2016 1:38:40 GMT -5
Hello, I recently updated to the newest version of studio, and just noticed the SimglassCAS shader option. I'm not sure if it's always been there or if I just noticed it due to it being moved in my list. But I'm very curious and would like to know more about it.
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Post by linamints on Nov 7, 2015 20:32:56 GMT -5
This helped immensely! Thank you! My only question now is, is there a way to get the cloned items to co-exist? The idea to clone the palm sign worked beautifully, but I cannot get other color variations to appear after the first one. What I did/am attempting to do now is change the glow color that comes with the palm sign, one of my Christmas lights have a red glow to go with them, but when I tried to make a separate file for a green or blue glow light they do not show up in build mode, only the red (first file) does.
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Post by linamints on Nov 6, 2015 12:36:48 GMT -5
I would also like to know how to do this for objects, I'm editing a string of Christmas lights and trying to get them to stay lit up (even if just for appearances sake) at night. Thank you for your time!
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