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Post by linamints on Jan 21, 2016 8:51:10 GMT -5
If you mean is there a way to make it so that your CC does not make your bills higher, yes! Go to the first tab where you see this part, under "Price" change whatever number is there (In the screenshot it says 175) to 0. This will make it so that the value of your item does not count towards your bills. Good luck!
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Post by linamints on Jan 15, 2016 23:08:11 GMT -5
Make a note of your house set up (Or catalog set up in categories you know you have CC in) with screenshots or something. Close the game and pull out your mods folder. Boot the game back up and see what's missing
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Post by linamints on Jan 15, 2016 17:58:04 GMT -5
@design4sims I didn't know that. I always keep script mods on and update as soon as I boot up and get notified by origin XD.
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Post by linamints on Jan 15, 2016 17:19:49 GMT -5
If I'm not mistaken, "error calling the script" means a lot of the time that the person who made the CC cloned an item that is not in your current game and used it to make their project. If you get this script error it means it is not compatible with the base game or current expansion/stuff/game packs that you have. It'd be best to contact the CC creator to see if they can make a base game compatible version or at least tell you what item it was cloned from.
I'm sure that there are other reasons for the error, but this is just my experience with it.
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Post by linamints on Jan 14, 2016 21:12:09 GMT -5
@stevenssimsstuff You could always go into the manage household and shove them into someone else's house XD. I do that a lot once I decide I want to use an occupied lot for something else. Let's just say, my oasis springs households are getting might full XD.
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Post by linamints on Jan 14, 2016 21:10:36 GMT -5
You should upload the file somewhere and see if someone might be able to pinpoint what the issue was. I'm glad you got your game fixed though .
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Post by linamints on Jan 14, 2016 21:07:21 GMT -5
Welcome to the glory of creativity XD.
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Post by linamints on Jan 14, 2016 21:04:56 GMT -5
Hello! I have similar issues with icons shifting (not quite that bad) but here are some tips I was given for the problem: Try resetting your sims 4 folder. To do that move your saves, screenshots, library, custom music, mods, tray, and options.ini to the desktop and then delete the sims 4 folder. Reboot the game and force it to refresh a new folder, then put your stuff back inside.
Try repairing the game in Origin.
Change the outfit type (Like full body to tops or something) and see if that refreshes the menu.
Exit create a sim and go back inside.
Exit Sims 4 and try again.
Hope something in there helps your problem ^^.
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Post by linamints on Jan 14, 2016 6:35:25 GMT -5
lavsm THank you so much! It took me a minute to get it right but I finally have the top I wanted! Thank you so much! And to everyone who has helped me, I'm very thankful!
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Post by linamints on Jan 14, 2016 3:28:15 GMT -5
I typed "awn" and found it. I was searching under objects with 3D mesh ticked (I doubt it makes a difference, but just in case). Goodluck!
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Post by linamints on Jan 13, 2016 23:58:39 GMT -5
andrew Thank you for the link (I was looking at the wrong tutorial XD). I wound up re-doing the mesh and merge process, and I now have a top that has a polycount close to the original! It looks great in game too with the exception of black rings that are appearing on the arm. I'm really confused by them as the whole arm should be one solid piece. Here is an updated version of what I'm working with: drive.google.com/file/d/0B9K8niVz-lDBd1p6SlM5Z1dkWUU/view?usp=sharingAnd thank you so much for helping me, this project has been quite a learning process.
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Post by linamints on Jan 13, 2016 22:01:35 GMT -5
Ok, I hate ask such a silly question. How do I check the cut numbers/what are they? Can I just delete the extra body or will this cause issues?
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Post by linamints on Jan 13, 2016 19:05:19 GMT -5
@misters that seems to hae done the trick, Thank you! That's so strange though, it's still the same Mesh XD. And thank you everyone who took the time to reply. andrew I will go back and look at the tutorial on that, I don't think I did it at all ^^". I combined the meshes and I thought that was enough. Thank you for responding!
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Post by linamints on Jan 13, 2016 18:35:11 GMT -5
Yes I am, and I don't believe so?
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Post by linamints on Jan 13, 2016 13:59:13 GMT -5
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