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Post by ToxicSimlish on Feb 6, 2018 7:29:06 GMT -5
Hello! I'm not on my computer right now so I can't check your file, but you need to fix the UV through Blender. This video is about hair, but it's pretty much the same process with objects and any CAS items:
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Post by ToxicSimlish on Feb 4, 2018 10:33:41 GMT -5
If you cannot find a TOU or anything that says it's okay to convert mesh, you shouldn't assume that they're okay with it, so for those that you can't find any you cannot do anything with their meshes.
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Post by ToxicSimlish on Feb 4, 2018 8:50:48 GMT -5
Hi there! Have you checked if all the creators' TOU allow conversions?
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Post by ToxicSimlish on Feb 3, 2018 17:06:08 GMT -5
So I checked everything, and from what I know is considering where the UV is put, there'll be some issues like the shirt in your first picture, since most of the shirts have the "underneath" located there; same thing with shoes. My suggestion: you could try placing your UV (and texture) in the "hat" section (use this template); the downside is you won't be able to use hats, but it could be a solution if you don't mind. As for the men: use annabluu's advice; imo, it's the only solution, otherwise the feet and hips issues will stay. Hope it makes sense! And anyone feel free to correct me if there's anything
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Post by ToxicSimlish on Feb 3, 2018 15:08:18 GMT -5
Hi there! For the first issue, I think it's the UV; I'm not sure for the foot part, but the best way to get an accurate answer is for you to share your file, please
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Post by ToxicSimlish on Jan 22, 2018 18:16:07 GMT -5
Hi! Would you mind sharing an in-game/CAS picture to see the problem? I don't have the pack, and I think that's why I couldn't find it
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Post by ToxicSimlish on Jan 22, 2018 18:01:00 GMT -5
Hello! You can follow along this tutorial, especially step 1 to 5. The method you used through My CC usually works, but to see a change you need to reopen the window. If it doesn't work, just open it up with the help of the tutorial above. Hope it helps!
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Post by ToxicSimlish on Jan 18, 2018 9:39:20 GMT -5
Hi there! Is this what you're looking for?
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Post by ToxicSimlish on Jan 17, 2018 12:31:43 GMT -5
Hi there! I believe it's an issue with geostates, and currently it's not being supported with the studio. I don't know however if there's a workaround.
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Post by ToxicSimlish on Dec 27, 2017 13:04:49 GMT -5
Alright, I'll go try it out. Thanks!
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Post by ToxicSimlish on Dec 27, 2017 10:34:31 GMT -5
Hello everyone, I separated a shirt from a Cats and Dogs male outfit; everything looks fine, thus I decided to change the mesh to fit the different LODs. Thing is, while the LOD0 is fine, the LOD1 has holes in the upper arm area, and the old mesh is still showing. Here's a comparison, and my .package (both the main and LOD1) and blender files.Thank you for your help!
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Post by ToxicSimlish on Dec 26, 2017 7:52:55 GMT -5
Hello! Maybe I misunderstood your message, but are you having issues with the game itself or the studio?
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Post by ToxicSimlish on Dec 25, 2017 20:03:52 GMT -5
That's the person thyagom has already tried asking, unfortunatley. Oops, missed that info! I'll try and see if I can find how they did it.
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Post by ToxicSimlish on Dec 25, 2017 15:17:11 GMT -5
I think this bed is kinda similar to what you want to do? Maybe you could try contacting them and see if they can help you with it?
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Post by ToxicSimlish on Dec 25, 2017 15:06:52 GMT -5
The batch fix will affect the whole Mods folder by default, but if you just want to fix a specific folder I think you can change the path. My folder is organized just like yours and it works just fine
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