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Post by inabadromance on Jun 6, 2018 19:36:07 GMT -5
yay I'm glad!
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Post by inabadromance on Jun 6, 2018 11:04:23 GMT -5
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Post by inabadromance on Jun 6, 2018 10:56:57 GMT -5
hi! yes it is. what type of cc are you working with? it'll also depend on your machine. try importing an EA mesh and changing what you wanted to test if it still crashes.
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Post by inabadromance on Jun 6, 2018 7:30:53 GMT -5
ohh that's odd... do you meet the requirements? do you play the game there too?
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Post by inabadromance on Jun 5, 2018 21:35:25 GMT -5
hi! I personally have never read anyone discussing about dpi. if S4S is re editing it like that then maybe that's what EA supports.
you can use whatever type, sometimes png has less bleeding other times dds. either way, S4S converts the final images into dds since that's what EA reads. they've added the option to work with png simply because some people find dds complicated or they simply aren't used to working with alpha channels.
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Post by inabadromance on Jun 5, 2018 21:28:16 GMT -5
hi! Bakie has already explained the solution for your issue. your textures have an incorrect resolution. the resolution should be multiple of two: 256,512,1024. if you're unsure, export the original texture and compare with yours.
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Post by inabadromance on Jun 5, 2018 21:25:10 GMT -5
hi! have you tried scrolling down? close the pack flags menu by clicking on the arrow and see if you have more things down there.
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Post by inabadromance on Jun 5, 2018 21:23:14 GMT -5
ummm I honestly have never done that but have you tried cloning a pair of gloves and changing the category/composition method ? I'm on mobile, not sure if gloves have bump >.< I think they should.
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Post by inabadromance on Jun 4, 2018 0:15:14 GMT -5
hi!, please provide your package file and a picture in game of the issue.
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Post by inabadromance on Jun 3, 2018 19:52:03 GMT -5
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Post by inabadromance on Jun 3, 2018 15:41:52 GMT -5
ooohh!! mm I see.thanks! have you tried only decimating? duplicating and flipping seems pointless to me.
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Post by inabadromance on Jun 3, 2018 14:19:01 GMT -5
hi! I'm sorry, I'm not understanding or seeing an issue in your pictures... can you point out or explain a bit more what is it you're referring to? edit: oh wait,I assumed both were your cars. please provide the package and blend file so someone can take a look. I know this issue, he means the wierd scratches inside the shadow which shouldn't look like this. I got the same issue a year ago with my cars and solved it with the method I posted in pictures. umm what scratches? I'm really not seeing it. do you mind circling them in the pictures they shared?
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Post by inabadromance on Jun 3, 2018 9:13:32 GMT -5
hi! I'm sorry, I'm not understanding or seeing an issue in your pictures... can you point out or explain a bit more what is it you're referring to?
edit: oh wait,I assumed both were your cars. please provide the package and blend file so someone can take a look.
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Post by inabadromance on Jun 2, 2018 17:05:59 GMT -5
Mathcope I saw that on Simsvip in that twitter feed article... also the windows don't get tinted in winter... that's sad, I really liked that. made homes more cozy. T_T
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Post by inabadromance on Jun 2, 2018 17:03:51 GMT -5
it's literally impossible to know how everything will react after the update or the next ep. so... just be patient and wait until the expansion is actually out.
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